Carlos Martinho
Orcid: 0000-0002-9304-957X
According to our database1,
Carlos Martinho
authored at least 88 papers
between 1999 and 2024.
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Bibliography
2024
Heroine's Learning Journey: Motivating Women in STEM Online Courses Through the Power of a Narrative.
IEEE Access, 2024
Proceedings of the IEEE Conference on Games, 2024
Proceedings of the IEEE Conference on Games, 2024
2023
On the Application of the Triad Affect Interpretation Method to Understand Emotional Expression.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Believability, Anticipation, and... Timing Improving believability through timing manipulation.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems, 2023
2022
A cautionary tale of side-by-side evaluations while developing emotional expression for intelligent virtual agents.
Proceedings of the IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6, 2022
2021
Proceedings of the Interactive Storytelling, 2021
Proceedings of the Interactive Storytelling, 2021
Proceedings of the Twelfth International Conference on Computational Creativity, 2021
2020
Proceedings of the Social Robotics - 12th International Conference, 2020
Proceedings of the HAI '20: 8th International Conference on Human-Agent Interaction, 2020
Proceedings of the IEEE Conference on Games, 2020
2019
Effects of Human vs. Computer-Controlled Characters and Social Identity Cues on Enjoyment.
J. Media Psychol. Theor. Methods Appl., 2019
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019
What Makes a Good Robotic Advisor? The Role of Assertiveness in Human-Robot Interaction.
Proceedings of the Social Robotics - 11th International Conference, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
The Role of Assertiveness in a Storytelling Game with Persuasive Robotic Non-Player Characters.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019
2018
Proceedings of the Interactive Storytelling, 2018
Proceedings of the Interactive Storytelling, 2018
Multi-dimensional player skill progression modelling for procedural content generation.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
2017
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017
Cubus: Autonomous Embodied Characters to Stimulate Creative Idea Generation in Groups of Children.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017
Proceedings of the Interactive Storytelling, 2017
Proceedings of the Eighth International Conference on Computational Creativity, 2017
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Proceedings of the Progress in Artificial Intelligence, 2017
2014
ACM Trans. Interact. Intell. Syst., 2014
J. Artif. Soc. Soc. Simul., 2014
Empathic Robots for Long-term Interaction - Evaluating Social Presence, Engagement and Perceived Support in Children.
Int. J. Soc. Robotics, 2014
2013
Int. J. Humanoid Robotics, 2013
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013
Proceedings of the Interactive Storytelling - 6th International Conference, 2013
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2013
Proceedings of the Games and Learning Alliance - Second International Conference, 2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013
2012
Long-Term Interactions with Empathic Robots: Evaluating Perceived Support in Children.
Proceedings of the Social Robotics - 4th International Conference, 2012
Proceedings of the 2012 International Conference on Privacy, 2012
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012
Proceedings of the Intelligent Tutoring Systems - 11th International Conference, 2012
Modelling empathic behaviour in a robotic game companion for children: an ethnographic study in real-world settings.
Proceedings of the International Conference on Human-Robot Interaction, 2012
Proceedings of the 26th European Conference on Modelling and Simulation, 2012
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012
2011
Proceedings of the Advances in User Modeling, 2011
Proceedings of the Foundations of Digital Games, 2011
Proceedings of the Progress in Artificial Intelligence, 2011
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
2010
Affect recognition for interactive companions: challenges and design in real world scenarios.
J. Multimodal User Interfaces, 2010
Proceedings of the 3rd international workshop on Affective interaction in natural environments, 2010
Inter-ACT: an affective and contextually rich multimodal video corpus for studying interaction with robots.
Proceedings of the 18th International Conference on Multimedia 2010, 2010
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
Proceedings of the Human-Robot Personal Relationships - Third International Conference, 2010
I mean it!: detecting user intentions to create believable behaviour for virtual agents in games.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
2009
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009
Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, 2009
Proceedings of the Affective Computing and Intelligent Interaction, 2009
2008
Proceedings of the Challenge of Anticipation, 2008
Proceedings of the 17th IEEE International Symposium on Robot and Human Interactive Communication, 2008
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008
2007
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007
2006
Proceedings of the Proceedings, 2006
2005
2004
Playing with Agents-Agents in Social and Dramatic Games.
Proceedings of the Life-like characters - tools, affective functions, and applications., 2004
2003
Proceedings of the Intelligent Agents, 4th International Workshop, 2003
2002
Pers. Ubiquitous Comput., 2002
2000
Emotions for a Motion: Rapid Development of Believable Pathematic Agents in Intelligent Virtual Environments.
Appl. Artif. Intell., 2000
1999
Proceedings of the Affective Interactions, 1999
Pathematic Agents: Rapid Development of Believable Emotional Agents in Intelligent Virtual Environments.
Proceedings of the Third Annual Conference on Autonomous Agents, 1999
Proceedings of the Artificial Intelligence Today: Recent Trends and Developments, 1999