Carlos Gonzalez-Ochoa

According to our database1, Carlos Gonzalez-Ochoa authored at least 8 papers between 1998 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2021
Direct delta mush skinning compression with continuous examples.
ACM Trans. Graph., 2021

2019
High-quality object-space dynamic ambient occlusion for characters using Bi-level regression.
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2019

2012
From a calm puddle to a stormy ocean: rendering water in <i>Uncharted</i>.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2003
Tile representation of subdivision surfaces.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

2002
Dynamic simulation of wing motion on "Reign of Fire".
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

1999
Interactive modeling using surface splines
PhD thesis, 1999

Localized-hierarchy surface splines (LeSS).
Proceedings of the 1999 Symposium on Interactive 3D Graphics, 1999

1998
Computing Moments of Objects Enclosed by Piecewise Polynomial Surfaces.
ACM Trans. Graph., 1998


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