Carina S. González-González
Orcid: 0000-0001-5939-9544
According to our database1,
Carina S. González-González
authored at least 41 papers
between 2011 and 2022.
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Bibliography
2022
Alexa, Do What I Want To. Implementing a Voice Spoofing Attack Tool for Virtual Voice Assistants.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022
Proceedings of the Learning Technologies and Systems, 2022
2021
Pervasive gaming experiences to promote active aging using the virtual voice assistant Alexa.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Digital resources online for physical activity and entertainment during the COVID-19 lockdown: a case of study in Spain.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
COEDU-IN Project: an inclusive co-educational project for teaching computational thinking and digital skills at early ages.
Proceedings of the 23rd International Symposium on Computers in Education, 2021
Proceedings of the 23rd International Symposium on Computers in Education, 2021
Automatic captions on video calls, a must for the elderly: Using Mozilla DeepSpeech for the STT.
Proceedings of the Interacción '21: XXI International Conference on Human Computer Interaction, 2021
Proceedings of the Interacción '21: XXI International Conference on Human Computer Interaction, 2021
Introduction of the gender perspective in the university teaching: a study about inclusive language in Spanish.
Proceedings of the IEEE Global Engineering Education Conference, 2021
2020
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Proceedings of the IEEE Learning With MOOCS, 2020
Strategies to introduce gender perspective in Engineering studies: a proposal based on self-diagnosis.
Proceedings of the 2020 IEEE Global Engineering Education Conference, 2020
2019
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019
Proceedings of the REHAB 2019: 5th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the 3rd International Symposium on Gamification and Games for Learning, 2019
2018
Towards equality in higher education: Innovative Teaching experiences in computer education.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018
Proceedings of the XIX International Conference on Human Computer Interaction, 2018
2016
Uses of accelerometer sensor and its application in m-learning environments: a review of literature.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016
Enhancing phonological awareness in children with dyslexia: application based on a computer learning game environment.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Proceedings of the Social Computing and Social Media, 2016
Proceedings of the 2016 IEEE Global Engineering Education Conference, 2016
2015
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Bringing closer women to engineering: projects and strategies that promote their inclusion.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Methods and techniques for evaluating the emotional experiences of children with active videogames.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Interactive Applications as Support for Writing for Children with Learning Disabilities.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
2014
Methodology of emotional evaluation in education and rehabilitation activities for people with Down syndrome.
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
2011
Proceedings of the Eighth International Conference on Information Technology: New Generations, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Communicability, Computer Graphics and Innovative Design for Interactive Systems, 2011