Camillia Matuk
Orcid: 0000-0002-4067-1322
According to our database1,
Camillia Matuk
authored at least 36 papers
between 2008 and 2024.
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Bibliography
2024
Learning about Data, Algorithms, and Algorithmic Justice on TikTok in Personally Meaningful Ways.
CoRR, 2024
An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification.
Proceedings of the 39th ACM/SIGAPP Symposium on Applied Computing, 2024
Tools to Support High School Students' Creativity in Scientific Research: Creativity Support Tools for Research.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Proc. ACM Hum. Comput. Interact., April, 2023
Proceedings of the IEEE Conference on Games, 2023
2022
Tensions and synergies in arts-integrated data literacy instruction: Reflections on four classroom implementations.
Br. J. Educ. Technol., 2022
"I happen to be one of 47.8%": Social-Emotional and Data Reasoning in Middle School Students' Comics about Friendship.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
What Do You Meme? Students Communicating their Experiences, Intuitions, and Biases Surrounding Data Through Memes.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2020
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
What Do Students Learn About Experimental Research by Designing Interactive Fiction Games?
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Proceedings of the FabLearn '20: FabLearn 2020 - 9th Annual Conference on Maker Education, New York, NY, USA, April 4, 2020
2019
Real-time orchestrational technologies in computer-supported collaborative learning: an introduction to the special issue.
Int. J. Comput. Support. Collab. Learn., 2019
Evaluation of an automatically-constructed graph-based representation for interactive narrative.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
What do we Learn by Observing Collaborative Design Among Cross-Domain, Cross-Role Educators?
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
2018
Int. J. Comput. Support. Collab. Learn., 2018
Knowledge Integration in the Digital Age: Trajectories, Opportunities and Future Directions.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
If you add too much science, it gets boring. Exploring Students' Conceptual Change in Game Design Iterations.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
2017
How Middle School Students Construct and Critique Graphs to Explain Cancer Treatment.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017
2016
Proceedings of the Transforming Learning, 2016
Proceedings of the Transforming Learning, 2016
Questions as prototypes: Facilitating children's discovery and elaboration during game design.
Proceedings of the 6th Annual Conference on Creativity and Fabrication in Education, 2016
2015
Examining the Real and Perceived Impacts of a Public Idea Repository on Literacy and Science Inquiry.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015
2014
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
2013
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
The Collaborative Design of Technologies that Scaffold and Assess during Web-Based Science Inquiry.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
2012
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
The Idea Manager: A Tool to Scaffold Students in Documenting, Sorting, And Distinguishing Ideas During Science Inquiry.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
2011
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011
Collaboration as Scaffolding: Learning Together with Dynamic, Interactive Scientific Visualizations and Computer Models.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011
2010
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010
2008
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008
Proceedings of the Diagrammatic Representation and Inference, 5th International Conference, 2008
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008