Camille Goudeseune

Orcid: 0000-0003-3530-8577

According to our database1, Camille Goudeseune authored at least 26 papers between 1994 and 2020.

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Timeline

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Bibliography

2020
Resonant Processing of Instrumental Sound Controlled by Spatial Position.
CoRR, 2020

Grapheme-to-Phoneme Transduction for Cross-Language ASR.
Proceedings of the Statistical Language and Speech Processing, 2020

2019
Fast transcription of speech in low-resource languages.
CoRR, 2019

2017
Generating Nontrivial Melodies for Music as a Service.
Proceedings of the 18th International Society for Music Information Retrieval Conference, 2017

2016
VR study of human-multicopter interaction in a residential setting.
Proceedings of the 2016 IEEE Virtual Reality, 2016

2015
Motion trails from time-lapse video.
CoRR, 2015

2013
Saliency-maximized audio visualization and efficient audio-visual browsing for faster-than-real-time human acoustic event detection.
ACM Trans. Appl. Percept., 2013

Stitched Panoramas from Toy Airborne Video Cameras.
CoRR, 2013

2012
Effective browsing of long audio recordings.
Proceedings of the 2nd ACM international workshop on Interactive multimedia on mobile and portable devices, 2012

Improving faster-than-real-time human acoustic event detection by saliency-maximized audio visualization.
Proceedings of the 2012 IEEE International Conference on Acoustics, 2012

2011
Open-loop multi-channel inversion of room impulse response
CoRR, 2011

Topological Considerations for Tuning and Fingering Stringed Instruments
CoRR, 2011

2007
Myriad: scalable VR via peer-to-peer connectivity, PC clustering, and transient inconsistency.
Comput. Animat. Virtual Worlds, 2007

2004
AVICAR: audio-visual speech corpus in a car environment.
Proceedings of the 8th International Conference on Spoken Language Processing, 2004

2003
Syzygy: Native PC Cluster VR.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

2002
Alice on the Eightfold Way: Exploring Curved Spaces in an Enclosed Virtual Reality Theater.
Proceedings of the Third International Workshop "Visualization and Mathematics", 2002

2001
Resonant Processing of Instrumental Sound Controller by Spatial Position.
Proceedings of the New Interfaces for Musical Expression, 2001

Composing Outdoor Augmented-Reality Sound Environments.
Proceedings of the 2001 International Computer Music Conference, 2001

2000
Jon Welstead and Yehuda Yannay: The Ghost in the Machine.
Comput. Music. J., 2000

Coney Island: Combining jMax, Spat and VSS for Acoustic Integration of Spatial and Temporal Models in a Virtual Reality Installation.
Proceedings of the 2000 International Computer Music Conference, 2000

1999
Ossatura and Tim Hodgkinson: Dentro.
Comput. Music. J., 1999

Two Reviews of the 1998 International Computer Music Conference.
Comput. Music. J., 1999

Performance Factors in Control of High-Dimensional Space.
Proceedings of the 1999 International Computer Music Conference, 1999

1998
A Real-Time Audio Scheduler for Pentium PCs.
Proceedings of the 1998 International Computer Music Conference, 1998

1995
A Manifold Interface for a High Dimensional Control Space.
Proceedings of the 1995 International Computer Music Conference, 1995

1994
Model based interactive sound for an immersive virtual environment.
Proceedings of the 1994 International Computer Music Conference, 1994


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