Cameron Browne
Orcid: 0000-0003-2997-3255
According to our database1,
Cameron Browne
authored at least 88 papers
between 1996 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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On csauthors.net:
Bibliography
2024
Proceedings of the IEEE Conference on Games, 2024
2023
IEEE Trans. Games, March, 2023
Trans. Mach. Learn. Res., 2023
Proceedings of the Advances in Computer Games - 18th International Conference, 2023
2022
J. Int. Comput. Games Assoc., 2022
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
Proceedings of the Computers and Games - International Conference, 2022
Proceedings of the Computers and Games - International Conference, 2022
2021
J. Int. Comput. Games Assoc., 2021
Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants.
CoRR, 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
2020
Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020
Manipulating the Distributions of Experience used for Self-Play Learning in Expert Iteration.
Proceedings of the IEEE Conference on Games, 2020
2019
J. Int. Comput. Games Assoc., 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the IEEE Congress on Evolutionary Computation, 2019
Proceedings of the Advances in Computer Games - 16th International Conference, 2019
Proceedings of the 2nd Workshop on Knowledge Extraction from Games co-located with 33rd AAAI Conference on Artificial Intelligence, 2019
2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
2017
Proceedings of the Advances in Computer Games - 15th International Conferences, 2017
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
2016
Proceedings of the Computers and Games - 9th International Conference, 2016
2015
Proceedings of the AI 2015: Advances in Artificial Intelligence, 2015
Proceedings of the Advances in Computer Games - 14th International Conference, 2015
2014
2013
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
Proceedings of the Game Analytics, Maximizing the Value of Player Data, 2013
2012
IEEE Trans. Comput. Intell. AI Games, 2012
IEEE Trans. Comput. Intell. AI Games, 2012
IEEE Trans. Comput. Intell. AI Games, 2012
J. Int. Comput. Games Assoc., 2012
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
2011
Springer Briefs in Computer Science, Springer, ISBN: 978-1-4471-2179-4, 2011
IEEE Trans. Comput. Intell. AI Games, 2011
Proceedings of the Second International Conference on Computational Creativity, 2011
2010
Proceedings of the Applications of Evolutionary Computation, 2010
Proceedings of the Applications of Evolutionary Computation, 2010
2009
Proceedings of the Applications of Evolutionary Computing, 2009
2008
2007
2006
2005
2000
Hex strategy - making the right connections.
A K Peters, ISBN: 978-1-56881-117-8, 2000
1998
Proceedings of the Electronic Publishing, 1998
1996
Proceedings of the ACM SIGCSE 1st Australasian Conference on Computer Science Education, 1996