C. Karen Liu

Orcid: 0000-0001-5926-0905

According to our database1, C. Karen Liu authored at least 155 papers between 2002 and 2024.

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Bibliography

2024
State of the Art on Diffusion Models for Visual Computing.
Comput. Graph. Forum, May, 2024

A simulation framework to determine optimal strength training and musculoskeletal geometry for sprinting and distance running.
PLoS Comput. Biol., February, 2024

HMD<sup>2</sup>: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device.
CoRR, 2024

AddBiomechanics Dataset: Capturing the Physics of Human Motion at Scale.
CoRR, 2024

Human-Object Interaction from Human-Level Instructions.
CoRR, 2024

PDP: Physics-Based Character Animation via Diffusion Policy.
CoRR, 2024

SpringGrasp: Synthesizing Compliant, Dexterous Grasps under Shape Uncertainty.
CoRR, 2024

One-Shot Transfer of Long-Horizon Extrinsic Manipulation Through Contact Retargeting.
CoRR, 2024

Egocentric Scene-aware Human Trajectory Prediction.
CoRR, 2024

BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1, 000 Everyday Activities and Realistic Simulation.
CoRR, 2024

DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation.
CoRR, 2024

Iterative Motion Editing with Natural Language.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024

Learning to Design 3D Printable Adaptations on Everyday Objects for Robot Manipulation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024

Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wild.
Proceedings of the Computer Vision - ECCV 2024, 2024

DiffusionPoser: Real-Time Human Motion Reconstruction From Arbitrary Sparse Sensors Using Autoregressive Diffusion.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Object Motion Guided Human Motion Synthesis.
ACM Trans. Graph., December, 2023

From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans.
ACM Trans. Graph., December, 2023

Anatomically Detailed Simulation of Human Torso.
ACM Trans. Graph., August, 2023

Hierarchical Planning and Control for Box Loco-Manipulation.
Proc. ACM Comput. Graph. Interact. Tech., August, 2023

Ego-Body Pose Estimation via Ego-Head Pose Estimation.
AI Matters, June, 2023

Characterizing Multidimensional Capacitive Servoing for Physical Human-Robot Interaction.
IEEE Trans. Robotics, February, 2023

Real-Time Model Predictive Control and System Identification Using Differentiable Simulation.
IEEE Robotics Autom. Lett., 2023

Simulating the effect of ankle plantarflexion and inversion-eversion exoskeleton torques on center of mass kinematics during walking.
PLoS Comput. Biol., 2023

Controllable Human-Object Interaction Synthesis.
CoRR, 2023

Diffusion Inertial Poser: Human Motion Reconstruction from Arbitrary Sparse IMU Configurations.
CoRR, 2023

Synthesize Dexterous Nonprehensile Pregrasp for Ungraspable Objects.
CoRR, 2023

Physically Plausible Animation of Human Upper Body from a Single Image.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2023

DROP: Dynamics Responses from Human Motion Prior and Projective Dynamics.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Synthesizing Dexterous Nonprehensile Pregrasp for Ungraspable Objects.
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023

Benchmarking Rigid Body Contact Models.
Proceedings of the Learning for Dynamics and Control Conference, 2023

On Designing a Learning Robot: Improving Morphology for Enhanced Task Performance and Learning.
IROS, 2023

Trajectory and Sway Prediction Towards Fall Prevention.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

EDGE: Editable Dance Generation From Music.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

CIRCLE: Capture In Rich Contextual Environments.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Reinforcement Learning Enables Real-Time Planning and Control of Agile Maneuvers for Soft Robot Arms.
Proceedings of the Conference on Robot Learning, 2023

Sequential Dexterity: Chaining Dexterous Policies for Long-Horizon Manipulation.
Proceedings of the Conference on Robot Learning, 2023

Learning to Design and Use Tools for Robotic Manipulation.
Proceedings of the Conference on Robot Learning, 2023

2022
Visualizing Movement Control Optimization Landscapes.
IEEE Trans. Vis. Comput. Graph., 2022

Learning Task-Agnostic Action Spaces for Movement Optimization.
IEEE Trans. Vis. Comput. Graph., 2022

Learning to Navigate Sidewalks in Outdoor Environments.
IEEE Robotics Autom. Lett., 2022

DCL: Differential Contrastive Learning for Geometry-Aware Depth Synthesis.
IEEE Robotics Autom. Lett., 2022

Transformer Inertial Poser: Attention-based Real-time Human Motion Reconstruction from Sparse IMUs.
CoRR, 2022

Real-time Model Predictive Control and System Identification Using Differentiable Physics Simulation.
CoRR, 2022

A Survey on Reinforcement Learning Methods in Character Animation.
Comput. Graph. Forum, 2022

Scene Synthesis from Human Motion.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generation.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

Data-Augmented Contact Model for Rigid Body Simulation.
Proceedings of the Learning for Dynamics and Control Conference, 2022

Task-Specific Design Optimization and Fabrication for Inflated-Beam Soft Robots with Growable Discrete Joints.
Proceedings of the 2022 International Conference on Robotics and Automation, 2022

GIMO: Gaze-Informed Human Motion Prediction in Context.
Proceedings of the Computer Vision - ECCV 2022, 2022

ADeLA: Automatic Dense Labeling with Attention for Viewpoint Shift in Semantic Segmentation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Learning Diverse and Physically Feasible Dexterous Grasps with Generative Model and Bilevel Optimization.
Proceedings of the Conference on Robot Learning, 2022


2021
Sim2Real in Robotics and Automation: Applications and Challenges.
IEEE Trans Autom. Sci. Eng., 2021

ADeLA: Automatic Dense Labeling with Attention for Viewpoint Adaptation in Semantic Segmentation.
CoRR, 2021

Fast and Feature-Complete Differentiable Physics for Articulated Rigid Bodies with Contact.
CoRR, 2021

Task-Specific Design Optimization and Fabrication for Inflated-Beam Soft Robots with Growable Discrete Joints.
CoRR, 2021

Learning Human Search Behavior from Egocentric Visual Inputs.
Comput. Graph. Forum, 2021

The Role of Physics-Based Simulators in Robotics.
Annu. Rev. Control. Robotics Auton. Syst., 2021

DASH: Modularized Human Manipulation Simulation with Vision and Language for Embodied AI.
Proceedings of the SCA '21: The ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2021

Fast and Feature-Complete Differentiable Physics Engine for Articulated Rigid Bodies with Contact Constraints.
Proceedings of the Robotics: Science and Systems XVII, Virtual Event, July 12-16, 2021., 2021

Error-Aware Policy Learning: Zero-Shot Generalization in Partially Observable Dynamic Environments.
Proceedings of the Robotics: Science and Systems XVII, Virtual Event, July 12-16, 2021., 2021

COCOI: Contact-aware Online Context Inference for Generalizable Non-planar Pushing.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2021

Policy Transfer via Kinematic Domain Randomization and Adaptation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

Protective Policy Transfer.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

SimGAN: Hybrid Simulator Identification for Domain Adaptation via Adversarial Reinforcement Learning.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

Co-GAIL: Learning Diverse Strategies for Human-Robot Collaboration.
Proceedings of the Conference on Robot Learning, 8-11 November 2021, London, UK., 2021

BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments.
Proceedings of the Conference on Robot Learning, 8-11 November 2021, London, UK., 2021

iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks.
Proceedings of the Conference on Robot Learning, 8-11 November 2021, London, UK., 2021

2020
Learning to manipulate amorphous materials.
ACM Trans. Graph., 2020

Learning to Collaborate From Simulation for Robot-Assisted Dressing.
IEEE Robotics Autom. Lett., 2020

Perspectives on Sim2Real Transfer for Robotics: A Summary of the R: SS 2020 Workshop.
CoRR, 2020

Learning a Control Policy for Fall Prevention on an Assistive Walking Device.
Proceedings of the 2020 IEEE International Conference on Robotics and Automation, 2020

Assistive Gym: A Physics Simulation Framework for Assistive Robotics.
Proceedings of the 2020 IEEE International Conference on Robotics and Automation, 2020

Bodies at Rest: 3D Human Pose and Shape Estimation From a Pressure Image Using Synthetic Data.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Synthesis of biologically realistic human motion using joint torque actuation.
ACM Trans. Graph., 2019

Visualizing Movement Control Optimization Landscapes.
CoRR, 2019

Modeling Collaboration for Robot-assisted Dressing Tasks.
CoRR, 2019

Estimating Mass Distribution of Articulated Objects through Physical Interaction.
CoRR, 2019

Personalized collaborative plans for robot-assisted dressing via optimization and simulation.
Auton. Robots, 2019

Sim-to-Real Transfer for Biped Locomotion.
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019

Multidimensional Capacitive Sensing for Robot-Assisted Dressing and Bathing.
Proceedings of the 16th IEEE International Conference on Rehabilitation Robotics, 2019

Policy Transfer with Strategy Optimization.
Proceedings of the 7th International Conference on Learning Representations, 2019

2018
Learning symmetric and low-energy locomotion.
ACM Trans. Graph., 2018

Learning to dress: synthesizing human dressing motion via deep reinforcement learning.
ACM Trans. Graph., 2018

DART: Dynamic Animation and Robotics Toolkit.
J. Open Source Softw., 2018

Data-Augmented Contact Model for Rigid Body Simulation.
CoRR, 2018

Learning Symmetry and Low-energy Locomotion.
CoRR, 2018

Data-Driven Approach to Simulating Realistic Human Joint Constraints.
Proceedings of the 2018 IEEE International Conference on Robotics and Automation, 2018

Deep Haptic Model Predictive Control for Robot-Assisted Dressing.
Proceedings of the 2018 IEEE International Conference on Robotics and Automation, 2018

Expanding Motor Skills using Relay Networks.
Proceedings of the 2nd Annual Conference on Robot Learning, 2018

2017
Multi-task Learning with Gradient Guided Policy Specialization.
CoRR, 2017

Expanding Motor Skills through Relay Neural Networks.
CoRR, 2017

Learning Human Behaviors for Robot-Assisted Dressing.
CoRR, 2017

Preparing for the Unknown: Learning a Universal Policy with Online System Identification.
CoRR, 2017

Learning to Navigate Cloth using Haptics.
CoRR, 2017

Preparing for the Unknown: Learning a Universal Policy with Online System Identification.
Proceedings of the Robotics: Science and Systems XIII, 2017

Probabilistic Completeness of Randomized Possibility Graphs Applied to Bipedal Walking in Semi-unstructured Environments.
Proceedings of the Robotics: Science and Systems XIII, 2017

Learning a unified control policy for safe falling.
Proceedings of the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2017

Learning to navigate cloth using haptics.
Proceedings of the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2017

Haptic simulation for robot-assisted dressing.
Proceedings of the 2017 IEEE International Conference on Robotics and Automation, 2017

Differential dynamic programming with nonlinear constraints.
Proceedings of the 2017 IEEE International Conference on Robotics and Automation, 2017

Footstep and motion planning in semi-unstructured environments using randomized possibility graphs.
Proceedings of the 2017 IEEE International Conference on Robotics and Automation, 2017

What does the person feel? Learning to infer applied forces during robot-assisted dressing.
Proceedings of the 2017 IEEE International Conference on Robotics and Automation, 2017

2016
Artist-directed dynamics for 2D animation.
ACM Trans. Graph., 2016

Traversing Environments Using Possibility Graphs with Multiple Action Types.
CoRR, 2016

Footstep and Motion Planning in Semi-unstructured Environments Using Possibility Graphs.
CoRR, 2016

Traversing Environments Using Possibility Graphs for Humanoid Robots.
CoRR, 2016

Dexterous Manipulation of Cloth.
Comput. Graph. Forum, 2016

A Linear-Time Variational Integrator for Multibody Systems.
Proceedings of the Algorithmic Foundations of Robotics XII, 2016

Data-driven haptic perception for robot-assisted dressing.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

Simulation-based design of dynamic controllers for humanoid balancing.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

Humanoid manipulation planning using backward-forward search.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

Evolutionary optimization for parameterized whole-body dynamic motor skills.
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016

2015
Online control of simulated humanoids using particle belief propagation.
ACM Trans. Graph., 2015

Animating human dressing.
ACM Trans. Graph., 2015

Computer Simulations Imply Forelimb-Dominated Underwater Flight in Plesiosaurs.
PLoS Comput. Biol., 2015

Multiple contact planning for minimizing damage of humanoid falls.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015

2014
Leveraging depth cameras and wearable pressure sensors for full-body kinematics and dynamics capture.
ACM Trans. Graph., 2014

Learning bicycle stunts.
ACM Trans. Graph., 2014

Iterative Training of Dynamic Skills Inspired by Human Coaching Techniques.
ACM Trans. Graph., 2014

Coupling cloth and rigid bodies for dexterous manipulation.
Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06, 2014

Orienting in mid-air through configuration changes to achieve a rolling landing for reducing impact after a fall.
Proceedings of the 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2014

Dexterous manipulation using both palm and fingers.
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014

2013
Generating human-like motion for robots.
Int. J. Robotics Res., 2013

Physics Storyboards.
Comput. Graph. Forum, 2013

2012
Synthesis of detailed hand manipulations using contact sampling.
ACM Trans. Graph., 2012

Soft body locomotion.
ACM Trans. Graph., 2012

Falling and landing motion control for character animation.
ACM Trans. Graph., 2012

Synthesis of concurrent object manipulation tasks.
ACM Trans. Graph., 2012

Adaptive dynamics with hybrid response.
Proceedings of the SIGGRAPH Asia 2012 Technical Briefs, Singapore, November 28, 2012

2011
Articulated swimming creatures.
ACM Trans. Graph., 2011

Controlling physics-based characters using soft contacts.
ACM Trans. Graph., 2011

Modal-space control for articulated characters.
ACM Trans. Graph., 2011

Stable Proportional-Derivative Controllers.
IEEE Computer Graphics and Applications, 2011

Human Motion Reconstruction from Force Sensors.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

Natural User Interface for Physics-Based Character Animation.
Proceedings of the Motion in Games - 4th International Conference, 2011

Task-aware variations in robot motion.
Proceedings of the IEEE International Conference on Robotics and Automation, 2011

2010
Optimal feedback control for character animation using an abstract model.
ACM Trans. Graph., 2010

Synthesis of Responsive Motion Using a Dynamic Model.
Comput. Graph. Forum, 2010

Performance Capture with Physical Interaction.
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010

Secondary action in robot motion.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

Stylized motion generalization through adaptation of velocity profiles.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

2009
Dextrous manipulation from a grasping pose.
ACM Trans. Graph., 2009

Optimization-based interactive motion synthesis.
ACM Trans. Graph., 2009

Performance-based control interface for character animation.
ACM Trans. Graph., 2009

Interactive synthesis of human-object interaction.
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009

2008
Animating responsive characters with dynamic constraints in near-unactuated coordinates.
ACM Trans. Graph., 2008

Synthesis of Interactive Hand Manipulation.
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008

2007
Optimization-based interactive motion synthesis for virtual characters.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Environment-based physical motion for secondary characters.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2006
Momentum-based parameterization of dynamic character motion.
Graph. Model., 2006

Composition of complex optimal multi-character motions.
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006

2005
Learning physics-based motion style with nonlinear inverse optimization.
ACM Trans. Graph., 2005

2002
Synthesis of complex dynamic character motion from simple animations.
ACM Trans. Graph., 2002


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