Byung-Chull Bae
According to our database1,
Byung-Chull Bae
authored at least 50 papers
between 2008 and 2024.
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Bibliography
2024
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024
Proceedings of the HCI International 2024 Posters, 2024
2023
Designing a Language Model-Based Authoring Tool Prototype for Interactive Storytelling.
Proceedings of the Interactive Storytelling, 2023
Proceedings of the Interactive Storytelling, 2023
Proceedings of the HCI International 2023 Posters, 2023
2021
KSII Trans. Internet Inf. Syst., 2021
A Preliminary Survey on Story Interestingness: Focusing on Cognitive and Emotional Interest.
Proceedings of the Interactive Storytelling, 2021
2020
Exploring the Effects of Interactivity on User Experiences in an Interactive VR Fashion Show.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the HCI in Games, 2020
Proceedings of the IEEE Conference on Games, 2020
Proceedings of the 2020 IEEE International Conference on Big Data and Smart Computing, 2020
[CL-AFF Shared Task] Multi-label Text Classification Using an Emotion Embedding Model.
Proceedings of the 3rd Workshop on Affective Content Analysis (AffCon 2020) co-located with Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI 2020), 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the Interactive Storytelling, 2019
Designing a Bulletin Board-Type Art Game for the Collection and Resolution of Conflict.
Proceedings of the HCI International 2019 - Late Breaking Posters, 2019
Proceedings of the HCI International 2019 - Late Breaking Posters, 2019
Proceedings of the 2nd Workshop on Affective Content Analysis (AffCon 2019) co-located with Thirty-Third AAAI Conference on Artificial Intelligence (AAAI 2019), 2019
2018
Int. J. Humanoid Robotics, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018
2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
2016
Proceedings of the Interactive Storytelling, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
Interactive and Connected Tableware for Promoting Children's Vegetable-Eating and Family Interaction.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
A Feedback System for the Prevention of Forward Head Posture in Sedentary Work Environments.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
IEEE Trans. Comput. Intell. AI Games, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Interactive Storytelling, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Preliminary Guidelines to Build a Wearable Health Monitoring System for Patients: Focusing on a Wearable Device with a Wig.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
2014
IEEE Trans. Comput. Intell. AI Games, 2014
Proceedings of the Interactive Storytelling, 2014
Comparison of Narrative Comprehension between Players and Spectators in a Story-Driven Game.
Proceedings of the Interactive Storytelling, 2014
Proceedings of the Audio Mostly 2014, AM '14, 2014
2013
Proceedings of the Interactive Storytelling - 6th International Conference, 2013
2012
Proceedings of the 5th Workshop on Intelligent Narrative Technologies, 2012
2011
Proceedings of the Foundations of Digital Games, 2011
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011
2009
Suspense? Surprise! or How to Generate Stories with Surprise Endings by Exploiting the Disparity of Knowledge between a Story's Reader and Its Characters.
Proceedings of the Interactive Storytelling, 2009
Proceedings of the Affective Computing and Intelligent Interaction, 2009
2008
A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach.
Proceedings of the Interactive Storytelling, 2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008