Byron Reeves
According to our database1,
Byron Reeves
authored at least 23 papers
between 1994 and 2024.
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Bibliography
2024
Using Large Language Models to Create AI Personas for Replication and Prediction of Media Effects: An Empirical Test of 133 Published Experimental Research Findings.
CoRR, 2024
2023
Media Production on Smartphones: Analysis of the Timing, Content, and Context of Message Production Using Real-World Smartphone Use Data.
Cyberpsychology Behav. Soc. Netw., May, 2023
Identification, Impacts, and Opportunities of Three Common Measurement Considerations when using Digital Trace Data.
CoRR, 2023
2022
Stimulus Sampling With 360-Videos: Examining Head Movements, Arousal, Presence, Simulator Sickness, and Preference on a Large Sample of Participants and Videos.
IEEE Trans. Affect. Comput., 2022
2021
Screenomics: A Framework to Capture and Analyze Personal Life Experiences and the Ways that Technology Shapes Them.
Hum. Comput. Interact., 2021
The idiosyncrasies of everyday digital lives: Using the Human Screenome Project to study user behavior on smartphones.
Comput. Hum. Behav., 2021
2019
ACM Trans. Hum. Robot Interact., 2019
CoRR, 2019
Helping Not Hurting: Applying the Stereotype Content Model and BIAS Map to Social Robotics.
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Text extraction and retrieval from smartphone screenshots: building a repository for life in media.
Proceedings of the 33rd Annual ACM Symposium on Applied Computing, 2018
2017
Touching a mechanical body: tactile contact with body parts of a humanoid robot is physiologically arousing.
J. Hum. Robot Interact., 2017
Proceedings of the Knowledge Capture Conference, 2017
2012
Proceedings of the 2012 International Conference on Collaboration Technologies and Systems, 2012
2010
Computer agents versus avatars: Responses to interactive game characters controlled by a computer or other player.
Int. J. Hum. Comput. Stud., 2010
2008
A marketplace for attention: Responses to a synthetic currency used to signal information importance in e-mail.
First Monday, 2008
2007
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007
2000
The effects of animated characters on anxiety, task performance, and evaluations of user interfaces.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000
1997
Proceedings of the Human Factors in Computing Systems, 1997
1996
The media equation - how people treat computers, television, and new media like real people and places.
Cambridge University Press, ISBN: 978-1-57586-052-7, 1996
1995
1994
Proceedings of the Conference on Human Factors in Computing Systems, 1994