Bruno Merlin
Orcid: 0000-0001-7327-9960
According to our database1,
Bruno Merlin
authored at least 16 papers
between 2004 and 2024.
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Bibliography
2024
Math Mission: Uma proposta de jogo sério com realidade virtual para ensino do conteúdo de frações para alunos do 6º e 7º anos com TDAH.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024
2022
The Communicability of the Interaction of the Elderly User with the WhatsApp Application.
Proceedings of the Universal Access in Human-Computer Interaction. Novel Design Approaches and Technologies, 2022
2021
Multimodal Tactile Graphics Using T-TATIL, A Mobile Application for Tactile Exploration by Visually Impaired People.
Proceedings of the Universal Access in Human-Computer Interaction. Design Methods and User Experience, 2021
2019
T-TATIL: mobile application for helping visually impaired people in reading and interpreting tactile drawings.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019
QUIMIVOX MOBILE 2.0: application for helping visually impaired people in learning periodic table and electron configuration.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019
2017
Proceedings of the Universal Access in Human-Computer Interaction. Human and Technological Environments, 2017
2014
Proceedings of the Computers Helping People with Special Needs, 2014
IntNovate a Toolkit to Ease the Implementation of Every Interaction Paradigm on Every Device.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Tools, 2014
2013
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2013
2012
Proceedings of the Computers Helping People with Special Needs, 2012
2010
Proceedings of the Computers Helping People with Special Needs, 2010
2009
Proceedings of the Human Centered Design, 2009
2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Interface multi-layer et processus d'évolution des systèmes interactifs en activité critique.
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007
2004
Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine, 2004