Broderick Arneson

According to our database1, Broderick Arneson authored at least 9 papers between 2006 and 2015.

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Bibliography

2015
Stronger Virtual Connections in Hex.
IEEE Trans. Comput. Intell. AI Games, 2015

2013
MOHEX Wins Hex Tournament.
J. Int. Comput. Games Assoc., 2013

MoHex 2.0: A Pattern-Based MCTS Hex Player.
Proceedings of the Computers and Games - 8th International Conference, 2013

2010
Fuego - An Open-Source Framework for Board Games and Go Engine Based on Monte Carlo Tree Search.
IEEE Trans. Comput. Intell. AI Games, 2010

Monte Carlo Tree Search in Hex.
IEEE Trans. Comput. Intell. AI Games, 2010

Solving Hex: Beyond Humans.
Proceedings of the Computers and Games - 7th International Conference, 2010

2009
Solving 8x8 Hex.
Proceedings of the IJCAI 2009, 2009

Hex, Braids, the Crossing Rule, and XH-Search.
Proceedings of the Advances in Computer Games, 12th International Conference, 2009

2006
Automatic Strategy Verification for Hex.
Proceedings of the Computers and Games, 5th International Conference, 2006


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