Brian Silverman

According to our database1, Brian Silverman authored at least 15 papers between 1996 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
History of Logo.
Proc. ACM Program. Lang., 2020

2013
Designing ScratchJr: support for early childhood learning through computer programming.
Proceedings of the Interaction Design and Children 2013, 2013

2010
The Scratch Programming Language and Environment.
ACM Trans. Comput. Educ., 2010

Visualizing a classic CPU in action: the 6502.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2009
Scratch: programming for all.
Commun. ACM, 2009

2005
Some reflections on designing construction kits for kids.
Proceedings of the Interaction Design and Children, 2005

2004
Programming Revisited - The Educational Value of Computer Programming.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004

Scratch: A Sneak Preview.
Proceedings of the 2004 Conference on Creating, 2004

2001
Folk computing: revisiting oral tradition as a scaffold for co-present communities.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

2000
MetaCricket: A designer's kit for making computational devices.
IBM Syst. J., 2000

1999
The Children's Machines: Handheld and Wearable Computers Too.
Proceedings of the Handheld and Ubiquitous Computing, First International Symposium, 1999

1998
Meme Tags and Community Mirrors: Moving from Conferences to Collaboration.
Proceedings of the CSCW '98, 1998

Digital Manipulatives: New Toys to Think With.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998

GroupWear: nametags that tell about relationships.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

1996
Programmable Bricks: Toys to Think With.
IBM Syst. J., 1996


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