Brian McKernan
Orcid: 0000-0001-5565-1183
According to our database1,
Brian McKernan
authored at least 11 papers
between 2013 and 2024.
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Bibliography
2024
J. Assoc. Inf. Sci. Technol., October, 2024
2021
Digital Texts and Moral Questions About Immigration: <i>Papers, Please</i> and the Capacity for a Video Game to Stimulate Sociopolitical Discussion.
Games Cult., 2021
2020
Comput. Support. Cooperative Work., 2020
2019
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
2018
The Temporal Attentive Observation (TAO) Scale: Development of an Instrument to Assess Attentive Behavior Sequences During Serious Gameplay.
Technol. Knowl. Learn., 2018
Analyzing Iterative Training Game Design: A Multi-Method Postmortem Analysis of CYCLES Training Center and CYCLES Carnivale.
Multimodal Technol. Interact., 2018
User-Centered Design and Experimentation to Develop Effective Software for Evidence-Based Reasoning in the Intelligence Community: The TRACE Project.
Comput. Sci. Eng., 2018
2017
2015
We don't need no stinkin' badges: The impact of reward features and feeling rewarded in educational games.
Comput. Hum. Behav., 2015
2013
The Morality of Play: Video Game Coverage in <i>The New York Times</i> From 1980 to 2010.
Games Cult., 2013