Brian McCauley

According to our database1, Brian McCauley authored at least 8 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Introduction to the Minitrack on Digitalization of Work.
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024

2023
Legitimizing the game: how gamers' personal experiences shape the emergence of grassroots collective action in esports.
Internet Res., 2023

That Birdie Feeling: Understanding the Role of LAN Organizers in Maintaining a Gaming Community.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023

From Digital Subcultures to Destination Tourism: Profiling Attendees at Multi Genre Festivals.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023

Smurfs, Silvers & CS: GO: Understanding Smurfing as Prosumers.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023

2022
Introduction to the Minitrack on Digitalization of Work.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

2021
Aiming for validity: The experience of conflicts in legitimacy judgments in esports actors and new grassroots activism.
Proceedings of the 5th International GamiFIN Conference, Levi, Finland, April 7-9, 2021, 2021

2017
Play on Demand: Why Do Players Play the Mobile Games They Do.
Int. J. E Bus. Res., 2017


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