Brian F. Goldiez

Affiliations:
  • University of Central Florida, Orlando, USA


According to our database1, Brian F. Goldiez authored at least 18 papers between 1993 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2019
Methodology for quantitative assessment of combat casualty care.
Simul., 2019

Combining virtualization and containerization to support interactive games and simulations on the cloud.
Simul. Model. Pract. Theory, 2019

2017
Terrain Database Correlation Assessment Using an Open Source Tool.
CoRR, 2017

Modelling and Simulation to Support the Counter Drone Operations (NMSG-154).
Proceedings of the Modelling and Simulation for Autonomous Systems, 2017

2016
Serious Games - Creating an Ecosystem for Success.
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016

2010
Dynamic Terrain for Multiuser Real-Time Environments.
IEEE Computer Graphics and Applications, 2010

Virtual Experience Test: A virtual environment evaluation questionnaire.
Proceedings of the IEEE Virtual Reality Conference, 2010

An architecture supporting large scale MMOGs.
Proceedings of the 3rd International Conference on Simulation Tools and Techniques, 2010

2009
Predicting presence: Constructing the Tendency toward Presence Inventory.
Int. J. Hum. Comput. Stud., 2009

2008
Human-aware robot motion planning with velocity constraints.
Proceedings of the 2008 International Symposium on Collaborative Technologies and Systems, 2008

2007
Effects of Augmented Reality Display Settings on Human Wayfinding Performance.
IEEE Trans. Syst. Man Cybern. Part C, 2007

A Survey of Commercial & Open Source Unmanned Vehicle Simulators.
Proceedings of the 2007 IEEE International Conference on Robotics and Automation, 2007

A robot simulator classification system for HRI.
Proceedings of the 2007 International Symposium on Collaborative Technologies and Systems, 2007

Collaboration on the edge of chaos.
Proceedings of the 2007 International Symposium on Collaborative Technologies and Systems, 2007

2004
A Paradigm Shift in Interactive Computing: Deriving Multimodal Design Principles from Behavioral and Neurological Foundations.
Int. J. Hum. Comput. Interact., 2004

Software infrastructure for multi-modal virtual environments.
Proceedings of the 6th International Conference on Multimodal Interfaces, 2004

1999
Real-Time Visual Simulation on PCs.
IEEE Computer Graphics and Applications, 1999

1993
Institute for Simulation and Training.
Simul., 1993


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