Brian Curless

Orcid: 0000-0002-0095-5400

Affiliations:
  • University of Washington, Seattle, Washington, USA


According to our database1, Brian Curless authored at least 104 papers between 1990 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

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Bibliography

2024
Generative Inbetweening: Adapting Image-to-Video Models for Keyframe Interpolation.
CoRR, 2024

Infinite Texture: Text-guided High Resolution Diffusion Texture Synthesis.
CoRR, 2024

Don't Look at the Camera: Achieving Perceived Eye Contact.
CoRR, 2024

VidPanos: Generative Panoramic Videos from Casual Panning Videos.
Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024

Inverse Painting: Reconstructing The Painting Process.
Proceedings of the SIGGRAPH Asia 2024 Conference Papers, 2024

Generative Powers of Ten.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

ExtraNeRF: Visibility-Aware View Extrapolation of Neural Radiance Fields with Diffusion Models.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Total Selfie: Generating Full-Body Selfies.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Animating Street View.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

PersonNeRF : Personalized Reconstruction from Photo Collections.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Controllable Light Diffusion for Portraits.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Mates2Motion: Learning How Mechanical CAD Assemblies Work.
CoRR, 2022

FILM: Frame Interpolation for Large Motion.
Proceedings of the Computer Vision - ECCV 2022, 2022

HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

3D Moments from Near-Duplicate Photos.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
Fabrication-Aware Reverse Engineering for Carpentry.
Comput. Graph. Forum, 2021

A Light Stage on Every Desk.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

SLIDE: Single Image 3D Photography with Soft Layering and Depth-aware Inpainting.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

No Shadow Left Behind: Removing Objects and Their Shadows Using Approximate Lighting and Geometry.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Repopulating Street Scenes.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Real-Time High-Resolution Background Matting.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Animating Pictures With Eulerian Motion Fields.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Monster mash: a single-view approach to casual 3D modeling and animation.
ACM Trans. Graph., 2020

Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild.
CoRR, 2020

Reconstructing NBA Players.
Proceedings of the Computer Vision - ECCV 2020, 2020

People as Scene Probes.
Proceedings of the Computer Vision - ECCV 2020, 2020

Background Matting: The World Is Your Green Screen.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Structure from Motion for Panorama-Style Videos.
CoRR, 2019

Photo Wake-Up: 3D Character Animation From a Single Photo.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

2018
Ask not what your postdoc can do for you ...
Commun. ACM, 2018

Discovering Point Lights With Intensity Distance Fields.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Soccer on Your Tabletop.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
A Visual Cloud for Virtual Reality Applications.
Proceedings of the 8th Biennial Conference on Innovative Data Systems Research, 2017

2016
Emptying, refurnishing, and relighting indoor spaces.
ACM Trans. Graph., 2016

2015
Light field layer matting.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

2014
Refocusing plenoptic images using depth-adaptive splatting.
Proceedings of the 2014 IEEE International Conference on Computational Photography, 2014

Photo Uncrop.
Proceedings of the Computer Vision - ECCV 2014, 2014

Occluding Contours for Multi-view Stereo.
Proceedings of the 2014 IEEE Conference on Computer Vision and Pattern Recognition, 2014

MotionMontage: a system to annotate and combine motion takes for 3D animations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Accurate Geo-Registration by Ground-to-Aerial Image Matching.
Proceedings of the 2nd International Conference on 3D Vision, 2014

2013
Image-Based Remodeling.
IEEE Trans. Vis. Comput. Graph., 2013

The Visual Turing Test for Scene Reconstruction.
Proceedings of the 2013 International Conference on 3D Vision, 2013

2012
3D puppetry: a kinect-based interface for 3D animation.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

DuploTrack: a real-time system for authoring and guiding duplo block assembly.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Frequency-Space Decomposition and Acquisition of Light Transport under Spatially Varying Illumination.
Proceedings of the Computer Vision - ECCV 2012, 2012

Schematic surface reconstruction.
Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition, 2012

Refractive height fields from single and multiple images.
Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition, 2012

Photo Tours.
Proceedings of the 2012 Second International Conference on 3D Imaging, 2012

2011
Candid portrait selection from video.
ACM Trans. Graph., 2011

Building Rome in a day.
Commun. ACM, 2011

Autonomous generation of complete 3D object models using next best view manipulation planning.
Proceedings of the IEEE International Conference on Robotics and Automation, 2011

Multicore bundle adjustment.
Proceedings of the 24th IEEE Conference on Computer Vision and Pattern Recognition, 2011

2010
GradientShop: A gradient-domain optimization framework for image and video filtering.
ACM Trans. Graph., 2010

Shape and Spatially-Varying BRDFs from Photometric Stereo.
IEEE Trans. Pattern Anal. Mach. Intell., 2010

Reconstructing Rome.
Computer, 2010

Seeing through Obscure Glass.
Proceedings of the Computer Vision - ECCV 2010, 2010

Single Image Deblurring Using Motion Density Functions.
Proceedings of the Computer Vision, 2010

Towards Internet-scale multi-view stereo.
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010

2009
Reconstructing building interiors from images.
Proceedings of the IEEE 12th International Conference on Computer Vision, ICCV 2009, Kyoto, Japan, September 27, 2009

Parallax photography: creating 3D cinematic effects from stills.
Proceedings of the Graphics Interface 2009 Conference, 2009

Manhattan-world stereo.
Proceedings of the 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2009), 2009

2008
Automated generation of interactive 3D exploded view diagrams.
ACM Trans. Graph., 2008

A Theory Of Frequency Domain Invariants: Spherical Harmonic Identities for BRDF/Lighting Transfer and Image Consistency.
IEEE Trans. Pattern Anal. Mach. Intell., 2008

Video object annotation, navigation, and composition.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

Fourier Analysis of the 2D Screened Poisson Equation for Gradient Domain Problems.
Proceedings of the Computer Vision, 2008

2007
Interactive cutaway illustrations of complex 3D models.
ACM Trans. Graph., 2007

Physically based rigging for deformable characters.
Graph. Model., 2007

Using Photographs to Enhance Videos of a Static Scene.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Multi-View Stereo for Community Photo Collections.
Proceedings of the IEEE 11th International Conference on Computer Vision, 2007

2006
Schematic storyboarding for video visualization and editing.
ACM Trans. Graph., 2006

Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis.
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006

Painting With Texture.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

Spatio-Angular Resolution Tradeoffs in Integral Photography.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

A Theory of Spherical Harmonic Identities for BRDF/Lighting Transfer and Image Consistency.
Proceedings of the Computer Vision, 2006

A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms.
Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2006), 2006

Multi-View Stereo Revisited.
Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2006), 2006

Piecewise Image Registration in the Presence of Multiple Large Motions.
Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2006), 2006

Capturing Visual Experiences.
Proceedings of the British Machine Vision Conference 2006, 2006

2005
Animating pictures with stochastic motion textures.
ACM Trans. Graph., 2005

Panoramic video textures.
ACM Trans. Graph., 2005

2004
Spacetime faces: high resolution capture for modeling and animation.
ACM Trans. Graph., 2004

Interactive digital photomontage.
ACM Trans. Graph., 2004

The Space of Human Shapes.
Proceedings of the ICVGIP 2004, 2004

2003
Shadow matting and compositing.
ACM Trans. Graph., 2003

The space of human body shapes: reconstruction and parameterization from range scans.
ACM Trans. Graph., 2003

Shape and Motion under Varying Illumination: Unifying Structure from Motion, Photometric Stereo, and Multi-view Stereo.
Proceedings of the 9th IEEE International Conference on Computer Vision (ICCV 2003), 2003

Spacetime Stereo: Shape Recovery for Dynamic Scenes.
Proceedings of the 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2003), 2003

View-dependent refinement of multiresolution meshes with subdivision connectivity.
Proceedings of the 2nd International Conference on Computer Graphics, 2003

2002
Video matting of complex scenes.
ACM Trans. Graph., 2002

Interactive skeleton-driven dynamic deformations.
ACM Trans. Graph., 2002

Articulated body deformation from range scan data.
ACM Trans. Graph., 2002

Shape analogies.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

A multiresolution framework for dynamic deformations.
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002

Curve Analogies.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

Rapid Shape Acquisition Using Color Structured Light and Multi-pass Dynamic Programming.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2001
Image analogies.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

A Bayesian Approach to Digital Matting.
Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2001), 2001

2000
Surface light fields for 3D photography.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

The digital Michelangelo project: 3D scanning of large statues.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Environment matting extensions: towards higher accuracy and real-time capture.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1999
Environment Matting and Compositing.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1996
A Volumetric Method for Building Complex Models from Range Images.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1995
Better Optical Triangulation Through Spacetime Analysis.
Proceedings of the Procedings of the Fifth International Conference on Computer Vision (ICCV 95), 1995

1990
A real-time, multichannel system with parallel digital signal processors.
Proceedings of the 1990 International Conference on Acoustics, 1990


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