Brett E. Shelton
Orcid: 0000-0003-4716-4478
According to our database1,
Brett E. Shelton
authored at least 21 papers
between 2002 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2022
Interact. Learn. Environ., 2022
Int. J. Game Based Learn., 2022
2021
Behav. Inf. Technol., 2021
2019
Improving Predictive Modeling for At-Risk Student Identification: A Multistage Approach.
IEEE Trans. Learn. Technol., 2019
2018
Proceedings of the Innovative Technologies and Learning - First International Conference, 2018
2016
Online Graduate Teacher Education: Establishing an EKG for Student Success Intervention.
Technol. Knowl. Learn., 2016
Teaching Math to Deaf/Hard-of-Hearing (DHH) Children Using Mobile Games: Outcomes with Student and Teacher Perspectives.
Int. J. Mob. Blended Learn., 2016
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016
Proceedings of the Emerging Technologies for Education - First International Symposium, 2016
2012
Iterative Technology-based Design with Deaf/Hard of Hearing Populations: Working with Teachers to Build a Better Educational Game.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
2011
Int. J. Game Based Learn., 2011
2010
A Frankenstein Approach to Open Source: The Construction of a 3D Game Engine as Meaningful Educational Process.
IEEE Trans. Learn. Technol., 2010
Linking open course wares and open education resources: creating an effective search and recommendation system.
Proceedings of the 1st Workshop on Recommender Systems for Technology Enhanced Learning, 2010
From Gettysburg to the Cuban Missile Crisis: designing for historical reenactments with Twitter.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010
2009
Int. J. Gaming Comput. Mediat. Simulations, 2009
2008
Design and Development of Virtual Reality: Analysis of Challenges Faced by Educators.
J. Educ. Technol. Soc., 2008
Cybertext redux: using interactive fiction to teach german vocabulary, reading, and culture.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008
2004
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004
The CareNet Display: Lessons Learned from an In Home Evaluation of an Ambient Display.
Proceedings of the UbiComp 2004: Ubiquitous Computing: 6th International Conference, 2004
2002
Technology adoption as process: a case of integrating an information-intensive website into a patient education helpline.
Behav. Inf. Technol., 2002