Bret Jackson
According to our database1,
Bret Jackson
authored at least 16 papers
between 2009 and 2024.
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Bibliography
2024
Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users.
IEEE Trans. Vis. Comput. Graph., May, 2024
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
2019
ACM Trans. Interact. Intell. Syst., 2019
Proceedings of the VR Developer Gems, 1st Edition, 2019
2018
Yea Big, Yea High: A 3D User Interface for Surface Selection by Progressive Refinement in Virtual Environments.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2017
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
2016
IEEE Trans. Vis. Comput. Graph., 2016
Immersive Analytics for Medicine: Hybrid 2D/3D Sketch-Based Interfaces for Annotating Medical Data and Designing Medical Devices.
Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces, 2016
2015
Bema: A multimodal interface for expert experiential analysis of political assemblies at the Pnyx in ancient Greece.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2013
A Lightweight Tangible 3D Interface for Interactive Visualization of Thin Fiber Structures.
IEEE Trans. Vis. Comput. Graph., 2013
2012
Force Brushes: Progressive Data-Driven Haptic Selection and Filtering for Multi-Variate Flow Visualizations.
Proceedings of the 14th Eurographics Conference on Visualization, 2012
Nailing down multi-touch: anchored above the surface interaction for 3D modeling and navigation.
Proceedings of the Graphics Interface 2012 Conference, 2012
Toward mixed method evaluations of scientific visualizations and design process as an evaluation tool.
Proceedings of the 2012 BELIV Workshop: Beyond Time and Errors, 2012
2011
Supporting internal visualization of biomedical datasets via 3D rapid prototypes and sketch-based gestures.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011
2009
Understanding Support Vector Machine Classifications via a Recommender System-Like Approach.
Proceedings of The 2009 International Conference on Data Mining, 2009