Brennan Jones
Orcid: 0000-0002-8664-3191
According to our database1,
Brennan Jones
authored at least 18 papers
between 2014 and 2024.
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Bibliography
2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Exploring the Impact of User and System Factors on Human-AI Interactions in Head-Worn Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Spatialized Audio and Hybrid Video Conferencing: Where Should Voices be Positioned for People in the Room and Remote Headset Users?
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
RescueCASTR: Exploring Photos and Live Streaming to Support Contextual Awareness in the Wilderness Search and Rescue Command Post.
Proc. ACM Hum. Comput. Interact., 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the Companion Publication of the 2021 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2021
2020
Remote Communication in Wilderness Search and Rescue: Implications for the Design of Emergency Distributed-Collaboration Tools for Network-Sparse Environments.
Proc. ACM Hum. Comput. Interact., 2020
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2018
Proc. ACM Hum. Comput. Interact., 2018
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018
Designing a Tangible Interface for Manager Awareness in Wilderness Search and Rescue.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Geocaching with a Beam: Shared Outdoor Activities through a Telepresence Robot with 360 Degree Viewing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2016
Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014