Brenden Schubert

According to our database1, Brenden Schubert authored at least 4 papers between 2003 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
RenderMan: An Advanced Path-Tracing Architecture for Movie Rendering.
ACM Trans. Graph., 2018

2012
Multiresolution radiosity caching for global illumination in movies.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2003
GLOD: a driver-level interface for geometric level of detail.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Perceptually guided simplification of lit, textured meshes.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003


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