Brendan David-John

Orcid: 0000-0003-3292-1130

Affiliations:
  • University of Florida, Gainesville, FL, USA


According to our database1, Brendan David-John authored at least 31 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2024
ShouldAR: Detecting Shoulder Surfing Attacks Using Multimodal Eye Tracking and Augmented Reality.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., August, 2024

GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling.
Proc. ACM Hum. Comput. Interact., 2024

Securing Bystander Privacy in Mixed Reality While Protecting the User Experience.
IEEE Secur. Priv., 2024

Deceptive Patterns and Perceptual Risks in an Eye-Tracked Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Visceral Interfaces for Privacy Awareness of Eye Tracking in VR.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024

Understanding the long-term impact and perceptions of privacy-enhancing technologies for bystander obscuration in AR.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

Swap It Like Its Hot: Segmentation-based spoof attacks on eye-tracking images.
Proceedings of the 2024 Symposium on Eye Tracking Research and Applications, 2024

2023
Privacy-preserving datasets of eye-tracking samples with applications in XR.
IEEE Trans. Vis. Comput. Graph., 2023

Eye-tracked Virtual Reality: A Comprehensive Survey on Methods and Privacy Challenges.
CoRR, 2023

CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Poster: BystandAR: Protecting Bystander Visual Data in Augmented Reality Systems.
Proceedings of the 21st Annual International Conference on Mobile Systems, 2023

BystandAR: Protecting Bystander Visual Data in Augmented Reality Systems.
Proceedings of the 21st Annual International Conference on Mobile Systems, 2023

2022
Who do you look like? - Gaze-based authentication for workers in VR.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

For Your Eyes Only: Privacy-preserving eye-tracking datasets.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

2021
A privacy-preserving approach to streaming eye-tracking data.
IEEE Trans. Vis. Comput. Graph., 2021

Towards gaze-based prediction of the intent to interact in virtual reality.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021

2020
The Security-Utility Trade-off for Iris Authentication and Eye Animation for Social Virtual Avatars.
IEEE Trans. Vis. Comput. Graph., 2020

Look Out! A Design Framework for Safety Training Systems A Case Study on Omnidirectional Cinemagraphs.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Effect of marker location on user detection in omnidirectional images.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Let It Snow: Adding pixel noise to protect the user's identity.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020

2019
A Benchmark of Four Methods for Generating 360<sup>∘</sup> Saliency Maps from Eye Tracking Data.
Int. J. Semantic Comput., 2019

<i>EyeVEIL</i>: degrading iris authentication in eye tracking headsets.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Pupil diameter as a measure of emotion and sickness in VR.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

2018
An evaluation of pupillary light response models for 2D screens and VR HMDs.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

A Benchmark of Four Methods for Generating 360° Saliency Maps from Eye Tracking Data.
Proceedings of the 2018 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2018

2016
Eliciting Tacit Expertise in 3D Volume Segmentation.
Proceedings of the 9th International Symposium on Visual Information Communication and Interaction, 2016

Gaze guidance for improved password recollection.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

Looking at faces: autonomous perspective invariant facial gaze analysis.
Proceedings of the ACM Symposium on Applied Perception, 2016

Evaluating human gaze patterns during grasping tasks: robot versus human hand.
Proceedings of the ACM Symposium on Applied Perception, 2016

Human-Planned Robotic Grasp Ranges: Capture and Validation.
Proceedings of the 2016 AAAI Fall Symposia, Arlington, Virginia, USA, November 17-19, 2016, 2016

2014
Collaborative eye tracking for image analysis.
Proceedings of the Eye Tracking Research and Applications, 2014


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