Brendan Cassidy

Orcid: 0000-0003-0756-9657

According to our database1, Brendan Cassidy authored at least 16 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Investigating Players' Perceptions of Deceptive Design Practices within a 3D Gameplay Context.
Proc. ACM Hum. Comput. Interact., 2023

2022
Children designing privacy warnings: Informing a set of design guidelines.
Int. J. Child Comput. Interact., 2022

2019
A Virtual Reality Platform for Analyzing Remote Archaeological Sites.
Interact. Comput., 2019

FittsFarm: Comparing Children's Drag-and-Drop Performance Using Finger and Stylus Input on Tablets.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

An Evaluation of Radar Metaphors for Providing Directional Stimuli Using Non-Verbal Sound.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Co-designing voice user interfaces with teenagers in the context of smart homes.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
A dog centred approach to the analysis of dogs' interactions with media on TV screens.
Int. J. Hum. Comput. Stud., 2017

2016
Child-Centered Security.
Proceedings of the HCI 2016, 2016

2013
CHECk: a tool to inform and encourage ethical practice in participatory design with children.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Using an open card sort with children to categorize games in a mobile phone application store.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Investigating the fidelity effect when evaluating game prototypes with children.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

Investigating the extent to which children use mobile phone application stores.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

A haptic ATM interface to assist visually impaired users.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

Understanding the fidelity effect when evaluating games with children.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Designing textual password systems for children.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

2010
Children's Interaction with Mobile Touch-Screen Devices: Experiences and Guidelines for Design.
Int. J. Mob. Hum. Comput. Interact., 2010


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