Brandon Paulson

According to our database1, Brandon Paulson authored at least 15 papers between 2008 and 2011.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2011
Recognizing sketched multistroke primitives.
ACM Trans. Interact. Intell. Syst., 2011

Object interaction detection using hand posture cues in an office setting.
Int. J. Hum. Comput. Stud., 2011

2010
A Sketch Recognition System for Recognizing Free-Hand Course of Action Diagrams.
Proceedings of the Twenty-Second Conference on Innovative Applications of Artificial Intelligence, 2010

A sketch recognition interface that recognizes hundreds of shapes in course-of-action diagrams.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Sort, Merge, Repeat: An Algorithm for Effectively Finding Corners in Hand-sketched Strokes.
Proceedings of the 6th ACM SIGGRAPH / Eurographics Symposium on Sketch-Based Interfaces and Modeling, 2009

EUROGRAPHICS Tutorial on Sketch Recognition.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009

A surfaceless pen-based interface.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

2008
MARQS: retrieving sketches learned from a single example using a dual-classifier.
J. Multimodal User Interfaces, 2008

Gesture Recognition Based on Manifold Learning.
Proceedings of the Structural, 2008

SOUSA: Sketch-based Online User Study Applet.
Proceedings of the 5th Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2008

PaleoSketch: accurate primitive sketch recognition and beautification.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Free-sketch recognition: putting the chi in sketching.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Office activity recognition using hand posture cues.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

Sketch-based educational games: "drawing" kids away from traditional interfaces.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

Eliminating False Positives during Corner Finding by Merging Similar Segments.
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008


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