Brandon Packard

According to our database1, Brandon Packard authored at least 7 papers between 2014 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Learning Behavior from Limited Demonstrations in the Context of Games.
Proceedings of the Thirty-First International Florida Artificial Intelligence Research Society Conference, 2018

A User Study on Learning from Human Demonstration.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018

2017
Feature Selection for Learning from Demonstration in Minecraft.
Proceedings of the Thirtieth International Florida Artificial Intelligence Research Society Conference, 2017

Policies for Active Learning from Demonstration.
Proceedings of the 2017 AAAI Spring Symposia, 2017

2016
Similarity-based Approaches to Learning from Demonstration.
Proceedings of the Workshops Proceedings for the Twenty-fourth International Conference on Case-Based Reasoning (ICCBR 2016), Atlanta, Georgia, USA, October 31, 2016

2015
Learning Behavior form Demonstration in Minecraft via Symbolic Similarity Measures.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

2014
Extended abstract for <i>Canvas Obscura</i>.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014


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