Bong-Soo Sohn

Orcid: 0000-0003-4656-5659

According to our database1, Bong-Soo Sohn authored at least 23 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Unsupervised Image to Image Translation With Additional Mask.
IEEE Access, 2023

2022
Regularization in Network Optimization via Trimmed Stochastic Gradient Descent With Noisy Label.
IEEE Access, 2022

Immersive Body-Hand Gesture Interfaces for HMD- Based Virtual Environment Navigation.
Proceedings of the 13th International Conference on Information and Communication Technology Convergence, 2022

2021
Acceleration techniques for cubic interpolation MIP volume rendering.
Multim. Tools Appl., 2021

Gesture Recognition for Note Generation in VR Rhythm Game.
Proceedings of the International Conference on Information Networking, 2021

2019
Generation of cartoon-style bas-reliefs from photographs.
Multim. Tools Appl., 2019

2018
Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments.
Mob. Inf. Syst., 2018

Immersive gesture interfaces for 3D map navigation in HMD-based virtual environments.
Proceedings of the 2018 International Conference on Information Networking, 2018

2017
Ubiquitous Creation of Bas-Relief Surfaces with Depth-of-Field Effects Using Smartphones.
Sensors, 2017

Bas-relief generation from face photograph based on facial feature enhancement.
Multim. Tools Appl., 2017

2016
Design and Comparison of Immersive Gesture Interfaces for HMD Based Virtual World Navigation.
IEICE Trans. Inf. Syst., 2016

Ubiquitous creation of digital bas-reliefs using smartphone.
Proceedings of the Eighth International Conference on Ubiquitous and Future Networks, 2016

2015
A Novel Ranking Model for a Large-Scale Scientific Publication.
Mob. Networks Appl., 2015

Contour Gradient Tree for Automatic Extraction of Salient Object Surfaces from 3D Imaging Data.
IEICE Trans. Inf. Syst., 2015

2012
Interactive GPU-based maximum intensity projection of large medical data sets using visibility culling based on the initial occluder and the visible block classification.
Comput. Medical Imaging Graph., 2012

2011
Hybrid Parallel Extraction of Isosurface Components from 3D Rectilinear Volume Data.
IEICE Trans. Inf. Syst., 2011

2010
Segmentation of regions of interest in mammograms in a topographic approach.
IEEE Trans. Inf. Technol. Biomed., 2010

2009
Topology Preserving Tetrahedral Decomposition Applied To Trilinear Interval Volume Tetrahedrization.
KSII Trans. Internet Inf. Syst., 2009

2007
Topology Preserving Tetrahedral Decomposition of Trilinear Cell.
Proceedings of the Computational Science, 2007

2006
Time-Varying Contour Topology.
IEEE Trans. Vis. Comput. Graph., 2006

2004
Volumetric video compression for interactive playback.
Comput. Vis. Image Underst., 2004

2003
Adaptive and quality 3D meshing from imaging data.
Proceedings of the Eighth ACM Symposium on Solid Modeling and Applications 2003, 2003

2002
Feature based volumetric video compression for interactive playback.
Proceedings of the IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics, 2002


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