Bogdan Okresa Duric

Orcid: 0000-0001-5653-6646

Affiliations:
  • University of Zagreb, Croatia


According to our database1, Bogdan Okresa Duric authored at least 13 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2024
Towards a Communication Specification Language for Heterogeneous Service Orchestration Based on Process Calculus and Holonic Multi-agent Systems.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2024, 2024

2023
Analysing the Impact of Gender Classification on Age Estimation.
Proceedings of the 2023 European Interdisciplinary Cybersecurity Conference, 2023

2022
Age Estimation of Occluded Faces using EfficientNet-B3 CNN Model.
Proceedings of the EICC 2022: European Interdisciplinary Cybersecurity Conference, Barcelona, Spain, June 15, 2022

Improving Student Mobility Through Automated Mapping of Similar Courses.
Proceedings of the Domain-Specific Conceptual Modeling - Concepts, Methods and ADOxx Tools, 2022

2021
An Agent-Based Game Engine Layer for Interactive Fiction.
Proceedings of the Advances in Practical Applications of Agents, Multi-Agent Systems, and Social Good. The PAAMS Collection, 2021

2019
MAMbO5: a new ontology approach for modelling and managing intelligent virtual environments based on multi-agent systems.
J. Ambient Intell. Humaniz. Comput., 2019

2017
Automated MMORPG Testing - An Agent-Based Approach.
Proceedings of the Advances in Practical Applications of Cyber-Physical Multi-Agent Systems: The PAAMS Collection, 2017

Agents as Bots - An Initial Attempt Towards Model-Driven MMORPG Gameplay.
Proceedings of the Advances in Practical Applications of Cyber-Physical Multi-Agent Systems: The PAAMS Collection, 2017

Towards Modelling Organisational Dynamics for Large-Scale Multiagent Systems.
Proceedings of the Trends in Cyber-Physical Multi-Agent Systems. The PAAMS Collection, 2017

Towards an agent-based automated testing environment for massively multi-player role playing games.
Proceedings of the 40th International Convention on Information and Communication Technology, 2017

2016
Organizational Metamodel for Large-Scale Multi-Agent Systems.
Proceedings of the Trends in Practical Applications of Scalable Multi-Agent Systems, 2016

Defining ontology combining concepts of massive multi-player online role playing games and organization of large-scale multi-agent systems.
Proceedings of the 39th International Convention on Information and Communication Technology, 2016

2015
Multi-agent modeling methods for massivley Multi-Player On-Line Role-Playing Games.
Proceedings of the 38th International Convention on Information and Communication Technology, 2015


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