Björn Strååt
Orcid: 0009-0005-7815-1815
According to our database1,
Björn Strååt
authored at least 13 papers
between 2013 and 2024.
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Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Just because you're paranoid, doesn't mean they aren't after you - Meaningful distrust and game design patterns- a study of 4 games.
Proceedings of the 27th International Academic Mindtrek Conference, 2024
2019
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019
2018
Proceedings of the 22nd International Academic Mindtrek Conference, 2018
2017
Extending Game User Experience - Exploring Player Feedback and Satisfaction: The Birth of the Playsona.
PhD thesis, 2017
Probing user opinions in an indirect way: an aspect based sentiment analysis of game reviews.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017
Using User Created Game Reviews for Sentiment Analysis: A Method for Researching User Attitudes.
Proceedings of the 1st Workshop on Games-Human Interaction (GHITALY 2017) co-located with CHItaly 2017, 2017
2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, 2015
Proceedings of the Entertainment Computing and Serious Games, 2015
2014
Does Game Quality Reflect Heuristic Evaluation?: Heuristic Evaluation of Games in Different Quality Strata.
Int. J. Gaming Comput. Mediat. Simulations, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
2013
Proceedings of the Frontiers in Gaming Simulation, 2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013