Bjørn Nansen
Orcid: 0000-0001-6215-8768
According to our database1,
Bjørn Nansen
authored at least 30 papers
between 2009 and 2024.
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Bibliography
2024
Understanding Content Creation: An Exploration of theSocial, Technical, and Professional Elements of Video GameContent Creation.
Proceedings of the 2024 DiGRA International Conference: Playgrounds, 2024
2023
New Media Soc., August, 2023
"What are you Bringing to the Table?": The Something Awful Let's Play Community as a Serious Leisure Subculture.
Games Cult., May, 2023
Personalised But Impersonal: Listeners' Experiences of Algorithmic Curation on Music Streaming Services.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
'Don't mess with my algorithm': Exploring the relationship between listeners and automated curation and recommendation on music streaming services.
First Monday, 2022
Digit. Creativity, 2022
2020
Proceedings of the 2020 DiGRA International Conference: Play Everywhere, 2020
2019
First Monday, 2019
'Death by Twitter': Understanding false death announcements on social media and the performance of platform cultural capital.
First Monday, 2019
2016
Trans. Digit. Games Res. Assoc., 2016
2015
Trans. Digit. Games Res. Assoc., 2015
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, 2015
2014
ACM Trans. Comput. Hum. Interact., 2014
IEEE Technol. Soc. Mag., 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Kitchen kinesics: situating gestural interaction within the social contexts of family cooking.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Invisible connections: investigating older people's emotions and social relations around objects.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
J. Community Informatics, 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
2012
New Media Soc., 2012
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Design considerations for after death: comparing the affordances of three online platforms.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
2010
Proceedings of the 2010 IEEE International Symposium on Technology and Society, 2010
2009
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009