Björn Berg Marklund
Orcid: 0000-0003-1458-8557
According to our database1,
Björn Berg Marklund
authored at least 14 papers
between 2013 and 2023.
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Bibliography
2023
2022
An Exploratory Study on Nepalese Teenager's Visual Recognition and Preferences in Serious Games.
Proceedings of the IEEE International Conference on e-Business Engineering, 2022
2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Contextualizing Game Literacy: A transhistorical approach to understanding Game-Based Learning environments.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
2019
Comput. Games J., 2019
2018
Game development from a software and creative product perspective: A quantitative literature review approach.
Entertain. Comput., 2018
2017
Developing games for non-leisure contexts: Identification of challenges and research gaps.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017
2015
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, 2015
2014
A Game-Based Approach to Support Social Presence and Awareness in Distributed Project-Based Learning.
Int. J. Game Based Learn., 2014
The Practicalities of Educational Games: Challenges of Taking Games into Formal Educational Settings.
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014
Proceedings of the 2014 DiGRA International Conference: <Active Noun> the <Verb> of game <Plural Noun>, 2014
2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013