Björn B. de Koning
Orcid: 0000-0001-5136-2261
According to our database1,
Björn B. de Koning
authored at least 17 papers
between 2010 and 2024.
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Bibliography
2024
Internet High. Educ., January, 2024
2023
Effects of mouse pointing on learning from labeled and unlabeled split-attention materials: An eye-tracking study.
Comput. Hum. Behav., June, 2023
2022
The influence of gestures and visuospatial ability during learning about movements with dynamic visualizations - An fNIRS study.
Comput. Hum. Behav., 2022
2021
Examining the use of prompts to facilitate self-regulated learning in Massive Open Online Courses.
Comput. Hum. Behav., 2021
Facilitating goal setting and planning to enhance online self-regulation of learning.
Comput. Hum. Behav., 2021
Exploration vs. limitation - An investigation of instructional design techniques for spatial ability training on mobile devices.
Comput. Hum. Behav., 2021
2020
Effects of spatial distance on the effectiveness of mental and physical integration strategies in learning from split-attention examples.
Comput. Hum. Behav., 2020
Latest trends to optimize computer-based learning: Guidelines from cognitive load theory.
Comput. Hum. Behav., 2020
Comput. Hum. Behav., 2020
2019
Exploring sequences of learner activities in relation to self-regulated learning in a massive open online course.
Comput. Educ., 2019
Does observing hand actions in animations and static graphics differentially affect learning of hand-manipulative tasks?
Comput. Educ., 2019
2018
Comput. Hum. Behav., 2018
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018
2017
Verbal redundancy in a procedural animation: On-screen labels improve retention but not behavioral performance.
Comput. Educ., 2017
Watching Non-Corresponding Gestures Helps Learners with High Visuospatial Ability to Learn about Movements with Dynamic Visualizations: An fNIRS Study.
Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017
2011
Comput. Hum. Behav., 2011
2010
Learning by generating vs. receiving instructional explanations: Two approaches to enhance attention cueing in animations.
Comput. Educ., 2010