Birgit Lugrin

Orcid: 0000-0002-2362-0080

Affiliations:
  • University of Würzburg, Germany
  • University of Augsburg, Department of Computer Science (former)


According to our database1, Birgit Lugrin authored at least 125 papers between 2006 and 2024.

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Bibliography

2024
Towards the development of an automated robotic storyteller: comparing approaches for emotional story annotation for non-verbal expression via body language.
J. Multimodal User Interfaces, December, 2024

Improving word reading skills of low-skilled readers: An intervention combining a syllable-based approach with digital game-based features.
J. Comput. Assist. Learn., October, 2024

Integration of a social robot and gamification in adult learning and effects on motivation, engagement and performance.
AI Soc., February, 2024

What a Laugh! - Effects of Voice and Laughter on a Social Robot's Humorous Appeal and Recipients' Transportation and Emotions in Humorous Robotic Storytelling.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024

Binded to the Lights - Storytelling with a Physically Embodied and a Virtual Robot using Emotionally Adapted Lights.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024

Excuse Me, May I Disturb You? The Influence of Politeness of a Social Robot on the Perception of Interruptions.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024

Introducing a Model for (Long-term) Personalization of the Behavior of a Social Robot Tutor based on Self-determination Theory and Empirical Findings.
Proceedings of the 33rd IEEE International Conference on Robot and Human Interactive Communication, 2024

Uli-RL: A Real-World Deep Reinforcement Learning Pedagogical Agent for Children.
Proceedings of the KI 2024: Advances in Artificial Intelligence, 2024

Combining Emotional Gestures, Sound Effects, and Background Music for Robotic Storytelling - Effects on Storytelling Experience, Emotion Induction, and Robot Perception.
Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

The Way You See Me - Comparing Results from Online Video-Taped and In-Person Robotic Storytelling Research.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

Investigating the Mere Exposure Effect in Relation to Perceived Eeriness and Humaneness of a Social Robot.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

Meet or Call my Robotic Tutor? - The Effect of a Physically vs. Virtually Present Social Robot on Learning Outcomes, Engagement and Perception.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

The Potential of Social Robots in Higher Education.
Proceedings of the 16th International Conference on Computer Supported Education, 2024

Reiteratively Designing a Robotic Concierge with Different Stakeholders - A Multi-Methods Field Study.
Proceedings of the IEEE International Conference on Advanced Robotics and Its Social Impacts, 2024

Investigating Social Robots in Medical Offices - A Field Study.
Proceedings of the IEEE International Conference on Advanced Robotics and Its Social Impacts, 2024

Iteratively Designing a Mobile App for Measuring In-Group Out-Group Bias with Preschool Children.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

2023
A multi-method approach to compare presence, fear induction and desensitization in survival horror games within the reality-virtuality-continuum.
Entertain. Comput., March, 2023

The Influence of Visible Cables and Story Content on Perceived Autonomy in Social Human-Robot Interaction.
Robotics, February, 2023

PePUT: A Unity Toolkit for the Social Robot Pepper.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

Pepper on the Job: Applying Social Robots in Employee Training.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

Towards an Adaptive Pedagogical Agent in a Reading Intervention Using Reinforcement Learning.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

A System for Building Wizard-of-Oz-based Interactive Scenarios with Mixed-Cultural Intelligent Virtual Agents.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

Behavioural Adaptation Towards Foreign Virtual Agents in VR - the Impact of Non-Native Speech.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

Posture Parameters for Personality-Enhanced Virtual Audiences.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

Generating Social Contexts with Virtual Agents to Foster Interruptibility Research for Socially Interactive Agents.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023

The NarRobot Plugin - Connecting the Social Robot Reeti to the Unity Game Engine.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

Using a Social Robot as a Hotel Assessment Tool.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

Who Would You Rather Ask for Help? A Comparison Between Two Chatbot Personalities in Information Management.
Proceedings of the Human-Computer Interaction, 2023

Reducing Racial Bias by Interacting with Virtual Agents: An Intervention in Virtual Reality.
Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems, 2023

Effects of Social Ingroup Cues on Empathy Towards an Intelligent Virtual Agent With a Mixed-Cultural Background.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, 2023

2022
Addressing Waste Separation With a Persuasive Augmented Reality App.
Proc. ACM Hum. Comput. Interact., 2022

Joyful Adventures and Frightening Places-Designing Emotion-Inducing Virtual Environments.
Frontiers Virtual Real., 2022

The impact of mixed-cultural speech on the stereotypical perception of a virtual robot.
Frontiers Robotics AI, 2022

Social Robots in Applied Settings: A Long-Term Study on Adaptive Robotic Tutors in Higher Education.
Frontiers Robotics AI, 2022

Second Language Learning through Storytelling with a Social Robot - An Online Case Study.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

Designing Social Robots' Speech in the Hotel Context - A Series of Online Studies.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

Investigating Adaptive Robot Tutoring in a Long-Term Interaction in Higher Education.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

Don't Touch This! - Investigating the Potential of Visualizing Touched Surfaces on the Consideration of Behavior Change.
Proceedings of the Persuasive Technology - 17th International Conference, 2022

A Theory Based Adaptive Pedagogical Agent in a Reading App for Primary Students - A User Study.
Proceedings of the Intelligent Tutoring Systems - 18th International Conference, 2022

Exploratory Study on the Perception of Intelligent Virtual Agents With Non-Native Accents Using Synthetic and Natural Speech in German.
Proceedings of the International Conference on Multimodal Interaction, 2022

Effects of Colored LEDs in Robotic Storytelling on Storytelling Experience and Robot Perception.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

Mixed-Cultural Speech for Mixed-Cultural Users - Natural vs. Synthetic Speech for Virtual Agents.
Proceedings of the International Conference on Human-Agent Interaction, 2022

Mixed-Cultural Speech for Intelligent Virtual Agents - the Impact of Different Non-Native Accents Using Natural or Synthetic Speech in the English Language.
Proceedings of the International Conference on Human-Agent Interaction, 2022

Challenge Discussion on Socially Interactive Agents: Considerations on Social Interaction, Computational Architectures, Evaluation, and Ethics.
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022

Preface.
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022

2021
Non-native speaker perception of Intelligent Virtual Agents in two languages: the impact of amount and type of grammatical mistakes.
J. Multimodal User Interfaces, 2021

Iteratively Digitizing an Analogue Syllable-Based Reading Intervention.
Interact. Comput., 2021

Modeling and Evaluating Emotion, Contextual Head Movement and Voices for a Social Robot Storyteller.
Int. J. Soc. Robotics, 2021

Social robots and gamification for technology supported learning: An empirical study on engagement and motivation.
Comput. Hum. Behav., 2021

The emotional robotic storyteller: On the influence of affect congruency on narrative transportation, robot perception, and persuasion.
Comput. Hum. Behav., 2021

Towards Adaptive Robotic Tutors in Universities: A Field Study.
Proceedings of the Persuasive Technology - 16th International Conference, 2021

Your New Friend NAO vs. Robot No. 783 - Effects of Personal or Impersonal Framing in a Robotic Storytelling Use Case.
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021

Comparing a Robotic Storyteller versus Audio Book with Integration of Sound Effects and Background Music.
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021

Anthropomorphize me!: Effects of Robot Gender on Listeners' Perception of the Social Robot NAO in a Storytelling Use Case.
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021

Put that Away and Talk to Me - the Effects of Smartphone induced Ostracism while Interacting with an Intelligent Virtual Agent.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021

Internalisation of Situational Motivation in an E-Learning Scenario Using Gamification.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021

Culture for Socially Interactive Agents.
Proceedings of the Handbook on Socially Interactive Agents: 20 Years of Research on Embodied Conversational Agents, 2021

Introduction to Socially Interactive Agents.
Proceedings of the Handbook on Socially Interactive Agents: 20 Years of Research on Embodied Conversational Agents, 2021

2020
What if it speaks like it was from the village? Effects of a Robot speaking in Regional Language Variations on Users' Evaluations.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020

Integrating a Social Robot in Higher Education - A Field Study.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020

(Expressive) Social Robot or Tablet? - On the Benefits of Embodiment and Non-verbal Expressivity of the Interface for a Smart Environment.
Proceedings of the Persuasive Technology. Designing for Future Change, 2020

Context Matters! Identifying Social Context Factors and Assessing Their Relevance for a Socially Assistive Robot.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

Horror Laboratory and Forest Cabin - A Horror Game Series for Desktop Computer, Virtual Reality, and Smart Substitutional Reality.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2019
Smart substitutional reality: Integrating the smart home into virtual reality.
Entertain. Comput., 2019

Reflected Reality: A Mixed Reality Knowledge Representation for Context-aware Systems.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Identifying Social Context Factors Relevant for a Robotic Elderly Assistant.
Proceedings of the Social Robotics - 11th International Conference, 2019

Non-Native Speaker Generation and Perception for Mixed-Cultural Settings.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

Towards Narrative-Driven Atmosphere for Virtual Classrooms.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Scaffolding of motivation in learning using a social robot.
Comput. Educ., 2018

Towards Serious Games and Applications in Smart Substitutional Reality.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018

Adapted Foreigner-directed Communication towards Virtual Agents.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018

Social Robots as a Means of Integration? an Explorative Acceptance Study considering Gender and Non-verbal Behaviour.
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018

Do I act familiar? Investigating the Similarity-Attraction Principle on Culture-specific Communicative behaviour for Social Robots.
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018

A Pilot Study on Adaptive Gesture Use in Interaction with Non-native Listeners.
Proceedings of the 4th International Workshop on Multimodal Analyses Enabling Artificial Agents in Human-Machine Interaction, 2018

Follow the White Robot - A Role-Playing Game with a Robot Game Master.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

Female Robots as Role-Models? - The Influence of Robot Gender and Learning Materials on Learning Success.
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018

2017
'What I see is not what you get': why culture-specific behaviours for virtual characters should be user-tested across cultures.
AI Soc., 2017

There Once Was a Robot Storyteller: Measuring the Effects of Emotion and Non-verbal Behaviour.
Proceedings of the Social Robotics - 9th International Conference, 2017

In the Face of Emotion: A Behavioral Study on Emotions Towards a Robot Using the Facial Action Coding System.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Touch or Talk?: Comparing Social Robots and Tablet PCs for an Elderly Assistant Recommender System.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

2016
A low-cost, variable, interactive surface for mixed-reality tabletop games.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Augmented reasoning in the mirror world.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

The Influence of a Social Robot's Persona on How it is Perceived and Accepted by Elderly Users.
Proceedings of the Social Robotics - 8th International Conference, 2016

Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant.
Proceedings of the Persuasive Technology - 11th International Conference, 2016

2015
Context-Aware Automated Analysis and Annotation of Social Human-Agent Interactions.
ACM Trans. Interact. Intell. Syst., 2015

Learning to Overcome Cultural Conflict through Engaging with Intelligent Agents in Synthetic Cultures.
Int. J. Artif. Intell. Educ., 2015

Visualization Support for Comparing Energy Consumption Data.
Proceedings of the 19th International Conference on Information Visualisation, 2015

Modeling and Evaluating a Bayesian Network of Culture-Dependent Behaviors.
Proceedings of the 2015 International Conference on Culture and Computing, 2015

Games are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
Designing User-Character Dialog in Interactive Narratives: An Exploratory Experiment.
IEEE Trans. Comput. Intell. AI Games, 2014

Full Body Interaction with Virtual Characters in an Interactive Storytelling Scenario.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

Simulating Deceptive Cues of Joy in Humanoid Robots.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

Effects of Language Variety on Personality Perception in Embodied Conversational Agents.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

A Pictorial Interaction Language for Children to Communicate with Cultural Virtual Characters.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

Engaging with virtual characters using a pictorial interaction language.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

MIXER: why the difference?
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

A hybrid approach to model a bayesian network of culture-specific behavior.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Werewolves, cheats, and cultural sensitivity.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Cultural Diversity for Virtual Characters - Investigating Behavioral Aspects across Cultures
Springer, ISBN: 978-3-658-04909-6, 2014

Integration of cultural factors into the behavioral models of virtual characters.
Proceedings of the Natural Language Generation in Interactive Systems, 2014

2013
Investigating culture-related aspects of behavior for virtual characters.
Auton. Agents Multi Agent Syst., 2013

Investigating the influence of culture on proxemic behaviors for humanoid robots.
Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication, 2013

Time-Pie visualization: Providing Contextual Information for Energy Consumption Data.
Proceedings of the 17th International Conference on Information Visualisation, 2013

Cultural Diversity for Virtual Characters (Extended Abstract).
Proceedings of the IJCAI 2013, 2013

2012
Natural interaction with culturally adaptive virtual characters.
J. Multimodal User Interfaces, 2012

Cultural Behaviors of Virtual Agents in an Augmented Reality Environment.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

Kulturelle Vielfalt für virtuelle Charaktere.
Proceedings of the Ausgezeichnete Informatikdissertationen 2012, 2012

Cultural Diversity for Virtual Characters - Investigating Behavioral Aspects across Cultures.
PhD thesis, 2012

2011
Planning Small Talk behavior with cultural influences for multiagent systems.
Comput. Speech Lang., 2011

Individualized Agent Interactions.
Proceedings of the Motion in Games - 4th International Conference, 2011

Culture-Related Topic Selection in Small Talk Conversations across Germany and Japan.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

A Software Framework for Individualized Agent Behavior.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Modeling parallel state charts for multithreaded multimodal dialogues.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011

Exploration of User Reactions to Different Dialog-Based Interaction Styles.
Proceedings of the Interactive Storytelling, 2011

Culture-related differences in aspects of behavior for virtual characters across Germany and Japan.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

2010
Generating Culture-Specific Gestures for Virtual Agent Dialogs.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

A data-driven approach to model culture-specific communication management styles for virtual agents.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

2009
Creating Standardized Video Recordings of Multimodal Interactions across Cultures.
Proceedings of the Multimodal Corpora, 2009

From observation to simulation: generating culture-specific behavior for interactive systems.
AI Soc., 2009

Rapid prototyping of social group dynamics in multiagent systems.
AI Soc., 2009

What Would You Do in Their Shoes? Experiencing Different Perspectives in an Interactive Drama for Multiple Users.
Proceedings of the Interactive Storytelling, 2009

Culture-specific communication management for virtual agents.
Proceedings of the 8th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

2008
Creating and Scripting Second Life Bots Using MPML3D.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

2007
Too close for comfort?: adapting to the user's cultural background.
Proceedings of the International Workshop on Human-Centered Multimedia, 2007

2006
A Plug-and-Play Framework for Theories of Social Group Dynamics.
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006


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