Betsy van Dijk

Affiliations:
  • University of Twente, Human Media Interaction Group


According to our database1, Betsy van Dijk authored at least 71 papers between 1997 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2015
A user experience model for tangible interfaces for children.
Int. J. Arts Technol., 2015

2014
When complexity becomes interesting.
J. Assoc. Inf. Sci. Technol., 2014

Gamification for Low-Literates: Findings on Motivation, User Experience, and Study Design.
Proceedings of the Computers Helping People with Special Needs, 2014

Robot etiquette: how to approach a pair of people?
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

2013
Bombs, fish, and coral reefs - The role of in-game explanations and explorative game behavior on comprehension.
Vis. Comput., 2013

Making Social Robots More Attractive: The Effects of Voice Pitch, Humor and Empathy.
Int. J. Soc. Robotics, 2013

The influence of approach speed and functional noise on users' perception of a robot.
Proceedings of the 2013 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2013

Picking favorites: The influence of robot eye-gaze on interactions with multiple users.
Proceedings of the 2013 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2013

What happens when a robot favors someone?: How a tour guide robot uses gaze behavior to address multiple persons while storytelling about art.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2013

The TaSSt: Tactile sleeve for social touch.
Proceedings of the 2013 World Haptics Conference, 2013

Touched by the Storyteller: The Influence of Remote Touch in the Context of Storytelling.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
Robotic Rabbit Companions: amusing or a nuisance?
J. Multimodal User Interfaces, 2012

Exploring tabletops as an effective tool to foster creativity traits.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

Using the visitor experiences for mapping the possibilities of implementing a robotic guide in outdoor sites.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012

Knowing me knowing you: exploring effects of culture and context on perception of robot personality.
Proceedings of the 4th International Conference on Intercultural Collaboration, 2012

Measuring enjoyment of an interactive museum experience.
Proceedings of the International Conference on Multimodal Interaction, 2012

Design of Tangible Games for Children Undergoing Occupational and Physical Therapy.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

Enriching Children's Experiences During and After a Museum Visit.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Contextual Analysis of Human Non-verbal Guide Behaviors to Inform the Development of FROG, the Fun Robotic Outdoor Guide.
Proceedings of the Human Behavior Understanding - Third International Workshop, 2012

2011
Observations on Experience and Flow in Movement-Based Interaction.
Proceedings of the Whole Body Interaction, 2011

Interactive navigation of segmented MR angiograms using simultaneous curved planar and volume visualizations.
Int. J. Comput. Assist. Radiol. Surg., 2011

Undergraduate research: a case study.
Proceedings of the 16th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2011

Design of an Interactive Playground Based on Traditional Children's Play.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Designing a Museum Multi-touch Table for Children.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Visual Exploration of Health Information for Children.
Proceedings of the Advances in Information Retrieval, 2011

Let the Game Do the Talking: The Influence of Explicitness and Game Behavior on Comprehension in an Educational Computer Game.
Proceedings of the 2011 International Conference on Cyberworlds, 2011

Touch versus In-Air Hand Gestures: Evaluating the Acceptance by Seniors of Human-Robot Interaction.
Proceedings of the Ambient Intelligence, 2011

2010
Exploring individual user differences in the 2D/3D interaction with medical image data.
Virtual Real., 2010

Socializing with Olivia, the Youngest Robot Receptionist Outside the Lab.
Proceedings of the Social Robotics - Second International Conference on Social Robotics, 2010

Aiming for user experience in information retrieval: towards user-centered relevance (UCR).
Proceedings of the Proceeding of the 33rd International ACM SIGIR Conference on Research and Development in Information Retrieval, 2010

Evaluating automatic warning cues for visual search in vascular images.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

Teaching abstraction in introductory courses.
Proceedings of the 15th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2010

Effectiveness of Visualisations for Detection of Errors in Segmentation of Blood Vessels.
Proceedings of the IMAGAPP 2010 - Proceedings of the International Conference on Imaging Theory and Applications and IVAPP 2010 - Proceedings of the International Conference on Information Visualization Theory and Applications, Angers, France, May 17, 2010

Information Retrieval eXperience (IRX): Towards a Human-Centered Personalized Model of Relevance.
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology - Workshops, Toronto, Canada, August 31, 2010

How humans behave and evaluate a social robot in real-environment settings.
Proceedings of the ECCE 2010, 2010

Life changes, connection stays: photo sharing and social connectedness for people with special needs.
Proceedings of the ECCE 2010, 2010

Conveying Directional Gaze Cues to Support Remote Participation in Hybrid Meetings.
Proceedings of the Toward Autonomous, Adaptive, and Context-Aware Multimodal Interfaces. Theoretical and Practical Issues, 2010

The effect of stereoscopy and motion cues on 3D interpretation task performance.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

2009
Movement-based sports video games: Investigating motivation and gaming experience.
Entertain. Comput., 2009

Medintel: Decision Support for General Practitioners: A Case Study.
Proceedings of the Medical Informatics in a United and Healthy Europe - Proceedings of MIE 2009, The XXIInd International Congress of the European Federation for Medical Informatics, Sarajevo, Bosnia and Herzegovina, August 30, 2009

Immersion in Movement-Based Interaction.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2009

<i>Staying Focused</i>: Highlighting-on-Demand as Situational Awareness Support for Groups in Multidisplay Environments.
Proceedings of the Human Aspects of Visualization, 2009

Evaluating Visualisation and Navigation Techniques for Interpretation of MRA Data.
Proceedings of the GRAPP 2009, 2009

New interactions with workflow systems.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Food for talk: photo frames to support social connectedness for elderly people in a nursing home.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Paper-based mixed reality sketch augmentation as a conceptual design support tool.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

Let's stay in touch: sharing photos for restoring social connectedness between rehabilitants, friends and family.
Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility, 2009

2008
Design and trial evaluation of the user interface for MusicReader.
Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era, 2008

Design of Experience and Flow in Movement-Based Interaction.
Proceedings of the Motion in Games, First International Workshop, 2008

A Music Educational Entertainment Environment for Preschoolers.
Proceedings of the Fun and Games, 2008

Situational awareness support to enhance teamwork in collaborative environments.
Proceedings of the ECCE 2008, 2008

Videotrees: Improving video surrogate presentation using hierarchy.
Proceedings of the International Workshop on Content-Based Multimedia Indexing, 2008

2007
Evaluating the Future of HCI: Challenges for the Evaluation of Emerging Applications.
Proceedings of the Artifical Intelligence for Human Computing, 2007

2006
Goal-based structuring in recommender systems.
Interact. Comput., 2006

In The Truman Show: Generating Dynamic Scenarios in a Driving Simulator.
IEEE Intell. Syst., 2006

Break the Habit! Designing an e-Therapy Intervention Using a Virtual Coach in Aid of Smoking Cessation.
Proceedings of the Persuasive Technology, 2006

Creating a realistic context for team projects in HCI.
Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2006

Estimating the Gaze Point of a Student in a Driving Simulator.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Musical multimodal child computer interaction.
Proceedings of the Interaction Design and Children, 2006

2005
Bringing Hollywood to the Driving School: Dynamic Scenario Generation in Simulations and Games.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

2004
A Software Toolkit for Web-Based Virtual Environments Based on a Shared Database.
Proceedings of the IADIS International Conference WWW/Internet 2004, 2004

Case-Based Reasoning as a Prediction Strategy for Hybrid Recommender Systems.
Proceedings of the Advances in Web Intelligence, 2004

2003
Navigation Assistance in Virtual Worlds.
Informing Sci. Int. J. an Emerg. Transdiscipl., 2003

Prediction Strategies in a TV Recommender System - Method and Experiments.
Proceedings of the IADIS International Conference WWW/Internet 2003, 2003

The Virtual Driving Instructor Creating Awareness in a Multiagent System.
Proceedings of the Advances in Artificial Intelligence, 2003

2002
A model for a flexible, web-based course.
Proceedings of the 7th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2002

Gaze behavior of talking faces makes a difference.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

Making agents gaze naturally - does it work?
Proceedings of the Working Conference on Advanced Visual Interfaces, 2002

Personalized Adaptation to Device Characteristics.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2002

2000
Team projects in distance education: a case in HCI design.
Proceedings of the 5th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2000

1997
Use and misuse of taxonomies of learning: integrated educational goals in computer science curricula.
Proceedings of the Informatics in Higher Education, 1997


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