Bent Dalgaard Larsen

According to our database1, Bent Dalgaard Larsen authored at least 8 papers between 2002 and 2008.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2008
Two methods for antialiased wireframe drawing with hidden line removal.
Proceedings of the Spring Conference on Computer Graphics, 2008

2007
Interactive shader development.
Proceedings of the 2007 ACM SIGGRAPH Symposium on Video Games, Sandbox 2007, 2007

2006
Single-pass wireframe rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2004
Simulating Photon Mapping for Real-time Applications.
Proceedings of the 15th Eurographics Workshop on Rendering Techniques, 2004

Boundary Correct Real-Time Soft Shadows.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Optimizing Photon Mapping Using Multiple Photon Maps for Irradiance Estimates.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

2002
Using cellular phones to interact with virtual environments.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002


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