Benjamin Walther-Franks

According to our database1, Benjamin Walther-Franks authored at least 27 papers between 2007 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2019
Embodiment or Manipulation?: Understanding Users' Strategies for Free-Hand Character Control.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

2016
Jump'n'Rhythm: A Video Game for Training Timing Skills.
Proceedings of the Mensch und Computer 2016, 2016

2015
Simple Games - Complex Emotions: Automated Affect Detection Using Physiological Signals.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015

Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Direct animation interfaces: an interaction approach to computer animation.
PhD thesis, 2014

„Raus aus dem Sessel“ - Computerspiele für mehr Gesundheit - Eine Übersicht und aktuelle Beispiele.
Inform. Spektrum, 2014

An interaction approach to computer animation.
Entertain. Comput., 2014

2013
Sportal: A First-Person Videogame turned Exergame.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

Suspended Walking: A Physical Locomotion Interface for Virtual Reality.
Proceedings of the Entertainment Computing - ICEC 2013 - 12th International Conference, 2013

Exercise My Game: Turning Off-The-Shelf Games into Exergames.
Proceedings of the Entertainment Computing - ICEC 2013 - 12th International Conference, 2013

2012
The Animation Loop Station: Near Real-Time Animation Production.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012

Dragimation: direct manipulation keyframe timing for performance-based animation.
Proceedings of the Graphics Interface 2012 Conference, 2012

An unfinished drama: designing participation for the theatrical dance performance Parcival XX-XI.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Poster: Proxy based 3D selection.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

Daten zum Anfassen.
Proceedings of the Be-greifbare Interaktionen, 2012

2011
A Multi-touch System for 3D Modelling and Animation.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

Left and Right Hand Distinction for Multi-touch Displays.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

Proxy-Based Selection for Occluded and Dynamic Objects.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

Integrated Rotation and Translation for 3D Manipulation on Multi-Touch Interactive Surfaces.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

ElasticSteer - Navigating Large 3D Information Spaces via Touch or Mouse.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

Designing for Social Interaction in Collaborative Games on Large Multi- Touch Displays.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

2010
Advancing Large Interactive Surfaces for Use in the Real World.
Adv. Hum. Comput. Interact., 2010

2009
Mobile Digital Media: Challenges and Opportunities (Mobile Digitale Medien: Herausforderungen und Chancen).
it Inf. Technol., 2009

An evaluation of authoring interfaces for image-based navigation.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

2008
Evaluation of an Augmented Photograph-Based Pedestrian Navigation System.
Proceedings of the Smart Graphics, 8th International Symposium, 2008

A comparison of motion and keypad interaction for fine manipulation on mobile devices.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

2007
Exemplar-based Worn Edges.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007


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