Benjamin J. Lafreniere

Orcid: 0000-0002-0546-0466

According to our database1, Benjamin J. Lafreniere authored at least 45 papers between 2005 and 2024.

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Bibliography

2024
FrameKit: A Tool for Authoring Adaptive UIs Using Keyframes.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

Interactive Mediation Techniques for Error-Aware Gesture Input Systems.
Proceedings of the 50th Graphics Interface Conference, 2024

Exploring Visualizations for Precisely Guiding Bare Hand Gestures in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Body Language for VUIs: Exploring Gestures to Enhance Interactions with Voice User Interfaces.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
XR Input Error Mediation for Hand-Based Input: Task and Context Influences a User's Preference.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

2022
Gaze as an Indicator of Input Recognition Errors.
Proc. ACM Hum. Comput. Interact., 2022

Investigating Cross-Modal Approaches for Evaluating Error Acceptability of a Recognition-Based Input Technique.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Computational Adaptation of XR Interfaces Through Interaction Simulation.
CoRR, 2022

Detecting Input Recognition Errors and User Errors using Gaze Dynamics in Virtual Reality.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

TwoTorials: A Remote Cooperative Tutorial System for 3D Design Software.
Proceedings of the 48th Graphics Interface Conference, 2022

2021
False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

PatchProv: Supporting Improvisational Design Practices for Modern Quilting.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Workflow Graphs: A Computational Model of Collective Task Strategies for 3D Design Software.
Proceedings of the 46th Graphics Interface Conference 2020, 2020

2019
DreamRooms: Prototyping Rooms in Collaboration with a Generative Process.
Proceedings of the 45th Graphics Interface Conference 2019, 2019

2018
ElectroTutor: Test-Driven Physical Computing Tutorials.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Blocks-to-CAD: A Cross-Application Bridge from Minecraft to 3D Modeling.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Maestro: Designing a System for Real-Time Orchestration of 3D Modeling Workshops.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Leveraging Community-Generated Videos and Command Logs to Classify and Recommend Software Workflows.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Investigating How Online Help and Learning Resources Support Children's Use of 3D Design Software.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Investigating the Post-Training Persistence of Expert Interaction Techniques.
ACM Trans. Comput. Hum. Interact., 2017

No Need to Stop What You're Doing: Exploring No-Handed Smartwatch Interaction.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017

Mixed-Initiative Creative Interfaces for Dynamic Illustration and Generative Design.
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017

2016

HandMark Menus: Rapid Command Selection and Large Command Sets on Multi-Touch Displays.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Faster Command Selection on Touchscreen Watches.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Peak-End Effects on Player Experience in Casual Games.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
<i>These Aren't the Commands You're Looking For</i>: Addressing False Feedforward in Feature-Rich Software.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

CheatSheet: a contextual interactive memory aid for web applications.
Proceedings of the 41st Graphics Interface Conference, Halifax, NS, Canada, June 3-5, 2015, 2015

Testing the rehearsal hypothesis with two FastTap interfaces.
Proceedings of the 41st Graphics Interface Conference, Halifax, NS, Canada, June 3-5, 2015, 2015

2014
Task-Centric User Interfaces.
PhD thesis, 2014

InterTwine: creating interapplication information scent to support coordinated use of software.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Task-centric interfaces for feature-rich software.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

Investigating the feasibility of extracting tool demonstrations from in-situ video content.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

TaggedComments: promoting and integrating user comments in online application tutorials.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Understanding the Roles and Uses of Web Tutorials.
Proceedings of the Seventh International Conference on Weblogs and Social Media, 2013

Community enhanced tutorials: improving tutorials with multiple demonstrations.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
"Then click ok!": extracting references to interface elements in online documentation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
AdaptableGIMP: designing a socially-adaptable interface.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

2010
A Lower Bound on the Area of a 3-Coloured Disk Packing.
Int. J. Comput. Geom. Appl., 2010

Characterizing large-scale use of a direct manipulation application in the wild.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010

Perceptions and practices of usability in the free/open source software (FoSS) community.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2008
Time and space adaptation for computational grids with the ATOP-Grid middleware.
Future Gener. Comput. Syst., 2008

2007
A Lower Bound on the Area of a 3-Coloured Disc Packing.
Proceedings of the 19th Annual Canadian Conference on Computational Geometry, 2007

2006
On the All-Farthest-Segments problem for a planar set of points.
Inf. Process. Lett., 2006

2005
ScoPred-Scalable User-Directed Performance Prediction Using Complexity Modeling and Historical Data.
Proceedings of the Job Scheduling Strategies for Parallel Processing, 2005


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