Benjamin Eikel

According to our database1, Benjamin Eikel authored at least 5 papers between 2010 and 2013.

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Bibliography

2013
Spherical visibility sampling: preprocessed visibility for occlusion culling in complex 3D scenes.
PhD thesis, 2013

Spherical Visibility Sampling.
Comput. Graph. Forum, 2013

Real-Time 3D Rendering of Heterogeneous Scenes.
Proceedings of the Advances in Visual Computing - 9th International Symposium, 2013

Evaluation of Rendering Algorithms Using Position-Dependent Scene Properties.
Proceedings of the Advances in Visual Computing - 9th International Symposium, 2013

2010
Preprocessed Global Visibility for Real-Time Rendering on Low-End Hardware.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010


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