Benjamin DeVane

Orcid: 0000-0002-7000-2867

Affiliations:
  • University of Iowa, IA, USA
  • University of Wisconsin-Madison, WI, USA (former)


According to our database1, Benjamin DeVane authored at least 12 papers between 2008 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2020
Understanding Adult Social Stances During a Children's Museum Visit.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Characterizing Parent-Child Communication, Affect, and Collaboration during Multi-User Digital Tabletop Gameplay.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2018
Examining Parent-Child Communication and Affect During Tabletop Gameplay in a Children's Museum: Implications for Learning.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Dropping in to Game Design: Iterations of a Skatepark Physics Game for a Children's Museum Exhibit.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
Shredding with mom and dad: intergenerational physics gaming in a children's museum.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

2014
Applications of Virtual Environments in Experiential, STEM, and Health Science Education.
Proceedings of the Handbook of Virtual Environments, 2014

2012
Learning as Identity Formation: Implications for Design, Research, and Practice.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

Beyond the Screen: Game-Based Learning As A Nexus of Identification.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

2010
Identity in informal game-based learning environments.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

2008
The Meaning of Race and Violence in Grand Theft Auto: San Andreas.
Games Cult., 2008

Gamer communities, design, and learning: panel proposal.
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008

Problem-solving in history: strategy games and schema.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008


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