Béatrice S. Hasler

Orcid: 0000-0002-3251-4677

According to our database1, Béatrice S. Hasler authored at least 16 papers between 2009 and 2023.

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Bibliography

2023
Virtual Reality-Based Joy Induction: The Role of Interactivity and Prior Mood.
Cyberpsychology Behav. Soc. Netw., April, 2023

2021
Virtual reality-based conflict resolution: The impact of immersive 360° video on changing view points and moral judgment in the context of violent intergroup conflict.
New Media Soc., 2021

Exposure to social suffering in virtual reality boosts compassion and facial synchrony.
Comput. Hum. Behav., 2021

2020
The Telerobot Contact Hypothesis.
Proceedings of the Computer-Human Interaction Research and Applications, 2020

The Potential of Telepresence Robots for Intergroup Contact.
Proceedings of the 4th International Conference on Computer-Human Interaction Research and Applications, 2020

2017
Real-time gesture translation in intercultural communication.
AI Soc., 2017

2015
Structured and unstructured intergroup contact in the digital age.
Comput. Hum. Behav., 2015

2014
Virtual Peacemakers: Mimicry Increases Empathy in Simulated Contact with Virtual Outgroup Members.
Cyberpsychology Behav. Soc. Netw., 2014

Playing well with virtual classmates: relating avatar design to group satisfaction.
Proceedings of the Computer Supported Cooperative Work, 2014

2013
Virtual research assistants: Replacing human interviewers by automated avatars in virtual worlds.
Comput. Hum. Behav., 2013

2012
The ShanghAI Lectures: A Global Education Project on Artificial Intelligence.
J. Univers. Comput. Sci., 2012

2011
The ShanghAI Lectures: Connecting Continents in Cyberspace.
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011

Bots in Our Midst: Communicating with Automated Agents in Online Virtual Worlds.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

2010
Exploring Self-Presence in Collaborative Virtual Teams.
PsychNology J., 2010

A Workflow for Designing Virtual Worlds for Collaborative Learning.
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010

2009
Collaborative Work in 3D Virtual Environments: A Research Agenda and Operational Framework.
Proceedings of the Online Communities and Social Computing, 2009


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