Barrett Ens
Orcid: 0000-0001-6695-4809Affiliations:
- Monash University, Melbourne, VIC, Australia
- University of South Australia, Empathic Computing Laboratory, Mawson Lakes, SA, Australia
- University of Manitoba, Winnipeg, MB, Canada (PhD 2016)
According to our database1,
Barrett Ens
authored at least 83 papers
between 2011 and 2024.
Collaborative distances:
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Bibliography
2024
NICER: A New and Improved Consumed Endurance and Recovery Metric to Quantify Muscle Fatigue of Mid-Air Interactions.
ACM Trans. Graph., July, 2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
2023
IEEE Trans. Vis. Comput. Graph., 2023
Proc. ACM Hum. Comput. Interact., 2023
Proc. ACM Hum. Comput. Interact., 2023
Revisiting Consumed Endurance: A NICE Way to Quantify Shoulder Fatigue in Virtual Reality.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Active Proxy Dashboard: Binding Physical Referents and Abstract Data Representations in Situated Visualization through Tangible Interaction.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
DataDancing: An Exploration of the Design Space For Visualisation View Management for 3D Surfaces and Spaces.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Proc. ACM Hum. Comput. Interact., 2022
Ex-Cit XR: Expert-elicitation and validation of Extended Reality visualisation and interaction techniques for disengaging and transitioning users from immersive virtual environments.
Frontiers Virtual Real., 2022
Comput. Graph., 2022
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces, 2022
Localization in Immersive Analytics with World-In-Miniature, Landmarks and Constellations.
Proceedings of the Symposium on Spatial User Interaction, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Uplift: A Tangible and Immersive Tabletop System for Casual Collaborative Visual Analytics.
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Vis. Informatics, 2020
Proc. ACM Hum. Comput. Interact., 2020
Design and Evaluation of Interactive Small Multiples Data Visualisation in Immersive Spaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Corsican Twin: Authoring In Situ Augmented Reality Visualisations in Virtual Reality.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020
2019
Modeling endpoint distribution of pointing selection tasks in virtual reality environments.
ACM Trans. Graph., 2019
Int. J. Hum. Comput. Stud., 2019
Frontiers Robotics AI, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Scaptics and Highlight-Planes: Immersive Interaction Techniques for Finding Occluded Features in 3D Scatterplots.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Superman vs Giant: A Study on Spatial Perception for a Multi-Scale Mixed Reality Flying Telepresence Interface.
IEEE Trans. Vis. Comput. Graph., 2018
Comput. Graph., 2018
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
IEEE Computer Graphics and Applications, 2017
Proceedings of the SIGGRAPH Asia 2017 Emerging Technologies, Bangkok, Thailand, November 27, 2017
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017
CoVAR: Mixed-Platform Remote Collaborative Augmented and Virtual Realities System with Shared Collaboration Cues.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017
Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
A Gaze-depth Estimation Technique with an Implicit and Continuous Data Acquisition for OST-HMDs.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Won by a Head: A Platform Comparison of Smart Object Linking in Virtual Environments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
2016
Combining Ring Input with Hand Tracking for Precise, Natural Interaction with Spatial Analytic Interfaces.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Moving Ahead with Peephole Pointing: Modelling Object Selection with Head-Worn Display Field of View Limitations.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Shared Façades: Surface-Embedded Layout Management for Ad Hoc Collaboration Using Head-Worn Displays.
Proceedings of the Collaboration Meets Interactive Spaces, 2016
2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Gluey: Developing a Head-Worn Display Interface to Unify the Interaction Experience in Distributed Display Environments.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015
2014
ChronoTwigger: A Visual Analytics Tool for Understanding Source and Test Co-evolution.
Proceedings of the Second IEEE Working Conference on Software Visualization, 2014
Ethereal planes: a design framework for 2D information space in 3D mixed reality environments.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
The personal cockpit: a spatial interface for effective task switching on head-worn displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2012
Int. J. Hum. Comput. Interact., 2012
See me, see you: a lightweight method for discriminating user touches on tabletop displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the Distributed User Interfaces, 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011