Barbara Gizycka

Orcid: 0000-0001-7540-3662

According to our database1, Barbara Gizycka authored at least 14 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Pathological changes or technical artefacts? The problem of the heterogenous databases in COVID-19 CXR image analysis.
Comput. Methods Programs Biomed., October, 2023

2022
POLCOVID: a multicenter multiclass chest X-ray database (Poland, 2020-2021).
CoRR, 2022

CIRCA: comprehensible online system in support of chest X-rays-based COVID-19 diagnosis.
CoRR, 2022

2021
Emotion Elicitation with Stimuli Datasets in Automatic Affect Recognition Studies - Umbrella Review.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

2019
Analysis and Use of the Emotional Context with Wearable Devices for Games and Intelligent Assistants.
Sensors, 2019

Prototypes of Arcade Games Enabling Affective Interaction.
Proceedings of the Artificial Intelligence and Soft Computing, 2019

Knowledge-based Development of Games Using Design Patterns Ontology.
Proceedings of the Posters and Demo Track of the 15th International Conference on Semantic Systems co-located with 15th International Conference on Semantic Systems (SEMANTiCS 2019), Karlsruhe, Germany, September 9th - to, 2019

BIRAFFE: Bio-Reactions and Faces for Emotion-based Personalization.
Proceedings of the 3rd Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2019), 2019

A Thin Light Blue Line - Towards Balancing Educational and Recreational Values of Serious Games.
Proceedings of the 3rd Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2019), 2019

2018
"AIded with emotions" - a new design approach towards affective computer systems.
CoRR, 2018

BandReader - A Mobile Application for Data Acquisition from Wearable Devices in Affective Computing Experiments.
Proceedings of the 11th International Conference on Human System Interaction, 2018

Emotion in Models Meets Emotion in Design: Building True Affective Games.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

Development of Mobile Platform for Affect Interpretation. Current Progress.
Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2018), 2018

2017
Affective Design Patterns in Computer Games. Scrollrunner Case Study.
Proceedings of the Communication Papers of the 2017 Federated Conference on Computer Science and Information Systems, 2017


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