Bangbang Yang
Orcid: 0000-0001-7604-5553
According to our database1,
Bangbang Yang
authored at least 18 papers
between 2019 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024
GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
2023
RLP-VIO: Robust and lightweight plane-based visual-inertial odometry for augmented reality.
Comput. Animat. Virtual Worlds, 2023
HybridAvatar: Efficient Mesh-based Human Avatar Generation from Few-Shot Monocular Images with Implicit Mesh Displacement.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
2022
Neural rendering in a room: amodal 3D understanding and free-viewpoint rendering for the closed scene composed of pre-captured objects.
ACM Trans. Graph., 2022
Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolation.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022
NeuMesh: Learning Disentangled Neural Mesh-Based Implicit Field for Geometry and Texture Editing.
Proceedings of the Computer Vision - ECCV 2022, 2022
2021
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021
Proceedings of the International Conference on 3D Vision, 2021
2019
Survey and evaluation of monocular visual-inertial SLAM algorithms for augmented reality.
Virtual Real. Intell. Hardw., 2019
Proceedings of the Pattern Recognition and Computer Vision - Second Chinese Conference, 2019