Baisong Liu
Orcid: 0000-0001-5455-279X
According to our database1,
Baisong Liu
authored at least 29 papers
between 2016 and 2024.
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On csauthors.net:
Bibliography
2024
Comput. Animat. Virtual Worlds, 2024
2023
Neural Process. Lett., December, 2023
A split-federated learning and edge-cloud based efficient and privacy-preserving large-scale item recommendation model.
J. Cloud Comput., December, 2023
Appl. Intell., November, 2023
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
From Research to Design: Developing the Social Robotic Persuasive Design Cards and Its Techniques.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
Proceedings of the IEEE Symposium on Computers and Communications, 2023
Proceedings of the Cooperative Information Systems - 29th International Conference, 2023
2022
IEEE Trans. Intell. Transp. Syst., 2022
Text multi-label learning method based on label-aware attention and semantic dependency.
Multim. Tools Appl., 2022
J. Intell. Fuzzy Syst., 2022
Int. J. Soc. Robotics, 2022
Split Two-Tower Model for Efficient and Privacy-Preserving Cross-device Federated Recommendation.
CoRR, 2022
Connect. Sci., 2022
Proceedings of the IEEE International Conference on Trust, 2022
Exploring Older Adults' Acceptance, Needs, and Design Requirements towards Applying Social Robots in a Rehabilitation Context.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022
Proceedings of the International Joint Conference on Neural Networks, 2022
FedNCF: Federated Neural Collaborative Filtering for Privacy-preserving Recommender System.
Proceedings of the International Joint Conference on Neural Networks, 2022
Proceedings of the International Joint Conference on Neural Networks, 2022
Proceedings of the 34th IEEE International Conference on Tools with Artificial Intelligence, 2022
Proceedings of the HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction, 2022
2021
Content-based and knowledge graph-based paper recommendation: Exploring user preferences with the knowledge graphs for scientific paper recommendation.
Concurr. Comput. Pract. Exp., 2021
Proceedings of the ICSIM 2021: 2021 The 4th International Conference on Software Engineering and Information Management, 2021
Proceedings of the 2021 IEEE International Conference on Big Data (Big Data), 2021
2020
CoRR, 2020
2019
Investigating User's Preference for Anthropomorphism of a Social Robot Trainer in Physical Rehabilitation.
Proceedings of the Biomedical Engineering Systems and Technologies, 2019
How Anthropomorphism Affects User Acceptance of a Robot Trainer in Physical Rehabilitation.
Proceedings of the 12th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2019), 2019
2016
Synaesthesia Design Research of Motion Game in Order to Cure the White-Collar's Cervical Spondylosis.
Proceedings of the Digital Human Modeling: Applications in Health, Safety, Ergonomics and Risk Management, 2016