Babak Naderi

According to our database1, Babak Naderi authored at least 49 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
ICASSP 2024 Speech Signal Improvement Challenge.
Proceedings of the IEEE International Conference on Acoustics, 2024

Multi-Dimensional Speech Quality Assessment in Crowdsourcing.
Proceedings of the IEEE International Conference on Acoustics, 2024

VCD: A Video Conferencing Dataset for Video Compression.
Proceedings of the IEEE International Conference on Acoustics, 2024

A Crowdsourcing Approach to Video Quality Assessment.
Proceedings of the IEEE International Conference on Acoustics, 2024

2023
VCD: A Video Conferencing Dataset for Video Compression.
CoRR, 2023

Full Reference Video Quality Assessment for Machine Learning-Based Video Codecs.
CoRR, 2023

ICASSP 2023 Deep Speech Enhancement Challenge.
CoRR, 2023

LSTM-Based Video Quality Prediction Accounting for Temporal Distortions in Videoconferencing Calls.
Proceedings of the IEEE International Conference on Acoustics, 2023

2022
A Transfer Learning Based Model for Text Readability Assessment in German.
CoRR, 2022

Evaluating the Robustness of Speech Evaluation Standards for the Crowd.
Proceedings of the 14th International Conference on Quality of Multimedia Experience, 2022

Subjective Text Complexity Assessment for German.
Proceedings of the Thirteenth Language Resources and Evaluation Conference, 2022

Overview of the GermEval 2022 Shared Task on Text Complexity Assessment of German Text.
Proceedings of the GermEval 2022 Workshop on Text Complexity Assessment of German Text, 2022

ConferencingSpeech 2022 Challenge: Non-intrusive Objective Speech Quality Assessment (NISQA) Challenge for Online Conferencing Applications.
Proceedings of the 23rd Annual Conference of the International Speech Communication Association, 2022

2021
Towards speech quality assessment using a crowdsourcing approach: evaluation of standardized methods.
Qual. User Exp., 2021

Identifying the vocal cues of likeability, friendliness and skilfulness in synthetic speech.
Proceedings of the 11th ISCA Speech Synthesis Workshop, 2021

Speech Quality Assessment in Crowdsourcing: Comparison Category Rating Method.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021

Bias-Aware Loss for Training Image and Speech Quality Prediction Models from Multiple Datasets.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021

Influence of Language Differences in Crowdsourcing Speech Quality Assessment Studies.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021

On Inter-Rater Reliability for Crowdsourced QoE.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021

On the Impact of COVID-19 on Subjective Digital Media Quality Assessment.
Proceedings of the 23rd International Workshop on Multimedia Signal Processing, 2021

Perception of Social Speaker Characteristics in Synthetic Speech.
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021

Subjective Evaluation of Noise Suppression Algorithms in Crowdsourcing.
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021

NISQA: A Deep CNN-Self-Attention Model for Multidimensional Speech Quality Prediction with Crowdsourced Datasets.
Proceedings of the 22nd Annual Conference of the International Speech Communication Association, Interspeech 2021, Brno, Czechia, August 30, 2021

Effect of Language Proficiency on Subjective Evaluation of Noise Suppression Algorithms.
Proceedings of the IEEE International Conference on Acoustics, 2021

Crowdsourcing Approach for Subjective Evaluation of Echo Impairment.
Proceedings of the IEEE International Conference on Acoustics, 2021

2020
A Crowdsourcing Extension of the ITU-T Recommendation P.835 with Validation.
CoRR, 2020

QUALINET White Paper on Definitions of Immersive Media Experience (IMEx).
CoRR, 2020

Impact of the Number of Votes on the Reliability and Validity of Subjective Speech Quality Assessment in the Crowdsourcing Approach.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

Transformation of Mean Opinion Scores to Avoid Misleading of Ranked Based Statistical Techniques.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

Application of Just-Noticeable Difference in Quality as Environment Suitability Test for Crowdsourcing Speech Quality Assessment Task.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

Effect of Environmental Noise in Speech Quality Assessment Studies using Crowdsourcing.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

Assessing Interactive Gaming Quality of Experience using a Crowdsourcing Approach.
Proceedings of the Twelfth International Conference on Quality of Multimedia Experience, 2020

A latency compensation technique based on game characteristics to mitigate the influence of delay on cloud gaming quality of experience.
Proceedings of the 11th ACM Multimedia Systems Conference, 2020

An Open Source Implementation of ITU-T Recommendation P.808 with Validation.
Proceedings of the 21st Annual Conference of the International Speech Communication Association, 2020

2019
Subjective Assessment of Text Complexity: A Dataset for German Language.
CoRR, 2019

Intra- and Inter-rater Agreement in a Subjective Speech Quality Assessment Task in Crowdsourcing.
Proceedings of the Companion of The 2019 World Wide Web Conference, 2019

Automated Text Readability Assessment for German Language: A Quality of Experience Approach.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

Background Environment Characteristics of Crowd-Workers from German Speaking Countries Experimental Survey on User Environment Characteristics.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

Modeling Worker Performance Based on Intra-rater Reliability in Crowdsourcing : A Case Study of Speech Quality Assessment.
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019

2018
Personalized Motivation-supportive Messages for Increasing Participation in Crowd-civic Systems.
Proc. ACM Hum. Comput. Interact., 2018

2015
Effect of being observed on the reliability of responses in crowdsourcing micro-task platforms.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015

Robustness in speech quality assessment and temporal training expiry in mobile crowdsourcing environments.
Proceedings of the 16th Annual Conference of the International Speech Communication Association, 2015

Effect of trapping questions on the reliability of speech quality judgments in a crowdsourcing paradigm.
Proceedings of the 16th Annual Conference of the International Speech Communication Association, 2015

Understanding the Crowd: Ethical and Practical Matters in the Academic Use of Crowdsourcing.
Proceedings of the Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments, 2015

Crowdsourcing Quality of Experience Experiments.
Proceedings of the Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments, 2015

2014
Development and Validation of Extrinsic Motivation Scale for Crowdsourcing Micro-task Platforms.
Proceedings of the 2014 International ACM Workshop on Crowdsourcing for Multimedia, 2014

Crowdee: mobile crowdsourcing micro-task platform for celebrating the diversity of languages.
Proceedings of the 15th Annual Conference of the International Speech Communication Association, 2014

2012
Magnetic signatures in air for mobile devices.
Proceedings of the Mobile HCI '12, 2012

MagiGuitar: a guitar that is played in air!
Proceedings of the Mobile HCI '12, 2012


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