Azlan Iqbal
Orcid: 0000-0003-4809-183X
According to our database1,
Azlan Iqbal
authored at least 23 papers
between 2006 and 2020.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2020
An Algorithm for Automatically Updating a Forsyth-Edwards Notation String Without an Array Board Representation.
CoRR, 2020
CoRR, 2020
2018
2017
2016
2015
A novel noncooperative game competing model using generalized simple additive weighting method to perform network selection in heterogeneous wireless networks.
Int. J. Commun. Syst., 2015
CoRR, 2015
A user-centric game selection model based on user preferences for the selection of the best heterogeneous wireless network.
Ann. des Télécommunications, 2015
2014
A Proactive Fuzzy-Guided Link Labeling Algorithm Based on MIH Framework in Heterogeneous Wireless Networks.
Wirel. Pers. Commun., 2014
2013
Proceedings of the Entertainment Computing - ICEC 2013 - 12th International Conference, 2013
Proceedings of the Entertainment Computing - ICEC 2013 - 12th International Conference, 2013
Proceedings of the Computer Games - Workshop on Computer Games, 2013
Proceedings of the 18th International Conference on Computer Games: AI, 2013
2012
Evaluating the Aesthetics of Endgame Studies: A Computational Model of Human Aesthetic Perception.
IEEE Trans. Comput. Intell. AI Games, 2012
2011
Increasing Efficiency and Quality in the Automatic Composition of Three-Move Mate Problems.
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011
Proceedings of the 16th International Conference on Computer Games, 2011
2010
J. Int. Comput. Games Assoc., 2010
J. Int. Comput. Games Assoc., 2010
2008
Theme Detection and Evaluation in Chess.
J. Int. Comput. Games Assoc., 2008
2006
Is Aesthetics Computable?
J. Int. Comput. Games Assoc., 2006