Azizah Jaafar
According to our database1,
Azizah Jaafar
authored at least 41 papers
between 2009 and 2021.
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Bibliography
2021
"Bangla Braille learning application" in smartphones for visually impaired students in Bangladesh.
Interact. Learn. Environ., 2021
2019
Computational Thinking (CT) Problem Solving Orientation Based on Logic-Decomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-Based Presentations.
Proceedings of the Advances in Visual Informatics, 2019
Users' Perception on Usability Aspects of a Braille Learning Mobile Application 'mBRAILLE'.
Proceedings of the Advances in Visual Informatics, 2019
2017
An Evaluation of Player Enjoyment in Game-Based Learning Arithmetic Drills via Racing Game.
Proceedings of the Advances in Visual Informatics, 2017
Analysis of Visually Impaired Users' Navigation Techniques in Complex and Non-complex Layout by Using Spectrum.
Proceedings of the Advances in Visual Informatics, 2017
Proceedings of the Advances in Visual Informatics, 2017
Mathematics Education and Accessible Technologies for Visually Impaired Students in Bangladesh.
Proceedings of the Advances in Visual Informatics, 2017
Proceedings of the Advances in Visual Informatics, 2017
Proceedings of the Advances in Visual Informatics, 2017
2016
Usable, Aesthetic, Sociable and Motivating Interface for Students' Online Knowledge Sharing.
Proceedings of the Learning and Collaboration Technologies, 2016
2015
Proceedings of the Advances in Visual Informatics, 2015
Proceedings of the Advances in Visual Informatics, 2015
Proceedings of the Advances in Visual Informatics, 2015
Understanding of the Students' Behavioral Intention to Use Online Discussion Site (ODS) Using Rasch Analysis.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
Methodology for the Development of Interface Design Guidelines Based on Local Cultural Dimensions.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
2014
Evaluation of ASEAN Mental Models Pattern of Web User-Centered Interface Design using eye-tracking Technology.
J. Comput. Sci., 2014
Proceedings of the 14th International Conference on Intelligent Systems Design and Applications, 2014
2013
Designing Online Discussion Site (ODS) User Interface for Emotional User Experiences: A Proposed Kansei Triangulation Method.
J. Softw., 2013
J. Softw., 2013
An Investigation of the Factors That Influence Students' Intention to Adopt E-Learning.
Proceedings of the Advances in Visual Informatics, 2013
Proceedings of the Advances in Visual Informatics, 2013
Student's Behavioral Intention to Use Online Discussion Site (ODS) Scale: Investigating Unidimensionality of the Measurement Model.
Proceedings of the Advances in Visual Informatics, 2013
Proceedings of the Advances in Visual Informatics, 2013
Playability Assessment for Educational Computer Games: Pilot Study for Model Development.
Proceedings of the Advances in Visual Informatics, 2013
Proceedings of the Advances in Visual Informatics, 2013
Proceedings of the Advances in Visual Informatics, 2013
Proceedings of the Advances in Visual Informatics, 2013
Visual Interaction Patterns of Students' Feedback: Reliability and Usability of Teaching and Supervision Evaluation System (TESES).
Proceedings of the Advances in Visual Informatics, 2013
Proceedings of the Advances in Visual Informatics, 2013
Proceedings of the 8th International Conference on Information Technology in Asia, 2013
2012
Quantitive analysis in a heuristic evaluation for usability of Educational Computer Game (UsaECG).
Proceedings of the 2012 International Conference on Information Retrieval & Knowledge Management, 2012
2011
Comput. Inf. Sci., 2011
A Visual Art Education Tool to Create Logo (APH-Pensil) Based on the Fundamental Design Theory Approach.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011
A Visual Measurement Model on Human Capital and ICT Dimensions of a Knowledge Society (KS) Framework for Malaysia towards an Innovative Digital Economy.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011
Eye Tracking in Educational Games Environment: Evaluating User Interface Design through Eye Tracking Patterns.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011
Usability of Educational Computer Game (Usa_ECG): Applying Analytic Hierarchy Process.
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011
Factors Affecting Undergraduates' Acceptance of Educational Game: An Application of Technology Acceptance Model (TAM).
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011
Proceedings of the Visual Informatics: Sustaining Research and Innovations, 2011
Proceedings of the International Conference on Electrical Engineering and Informatics, 2011
2010
Conceptual Framework for a Heuristics Based Methodology for Interface Evaluation of Educational Games.
Comput. Inf. Sci., 2010
2009
Multi-tiered S-SOA, Parameter-Driven New Islamic Syariah Products of Holistic Islamic Banking System (HiCORE): Virtual Banking Environment.
Proceedings of the Visual Informatics: Bridging Research and Practice, 2009