Ayoung Suh
Orcid: 0000-0002-8638-2008
According to our database1,
Ayoung Suh
authored at least 59 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
How users cognitively appraise and emotionally experience the metaverse: focusing on social virtual reality.
Inf. Technol. People, 2024
Integrating Technology with Mindfulness: A Neuropsychological Investigation into Digital Meditation's Impact on Mental Well-being.
Proceedings of the 28th Pacific Asia Conference on Information Systems, 2024
Evaluating the Short-Term Economic Impacts of FinTech Innovations: A Focus on Cryptocurrencies and CBDCs.
Proceedings of the 28th Pacific Asia Conference on Information Systems, 2024
Generative AI-Created Visual Content and Aesthetic Evaluation: Bridging Human Intuition and Analytical Judgment.
Proceedings of the 28th Pacific Asia Conference on Information Systems, 2024
Harnessing Technology for Mental Well-being: An EEG Comparison of VR and Mobile-Based Mindfulness Meditation Interventions.
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024
2023
The physical body as a computing interface: Theoretical conceptualization of embodied affordances and empirical validation.
Telematics Informatics, August, 2023
2022
Electron. Mark., December, 2022
Meaningful engagement with a gamified knowledge management system: theoretical conceptualization and empirical validation.
Ind. Manag. Data Syst., 2022
How the use of mobile fitness technology influences older adults' physical and psychological well-being.
Comput. Hum. Behav., 2022
2021
Online service or virtual community? Building platform loyalty in reward-based crowdfunding.
Internet Res., 2021
We-intention to continue playing mobile multiplayer games: the role of social play habit.
Internet Res., 2021
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021
Machinelike or Humanlike? A Literature Review of Anthropomorphism in AI-Enabled Technology.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021
A Literature Review on a Neuro-Psychological Approach to Immersive Technology Research.
Proceedings of the Augmented Cognition, 2021
2020
How Gamification Increases Learning Performance? Investigating the Role of Task Modularity.
Proceedings of the Augmented Cognition. Human Cognition and Behavior, 2020
Exploring the Effects of Immersive Virtual Reality on Learning Outcomes: A Two-Path Model.
Proceedings of the Augmented Cognition. Human Cognition and Behavior, 2020
Recommendation or Advertisement? The Influence of Advertising-Disclosure Language with Pictorial Types on Influencer Credibility and Consumers' Brand Attitudes.
Proceedings of the HCI International 2020 - Late Breaking Papers: Interaction, Knowledge and Social Media, 2020
2019
Proceedings of the 23rd Pacific Asia Conference on Information Systems, 2019
Proceedings of the 27th European Conference on Information Systems, 2019
2018
Empathy or perceived credibility? An empirical study on individual donation behavior in charitable crowdfunding.
Internet Res., 2018
Comput. Hum. Behav., 2018
Proceedings of the 22nd Pacific Asia Conference on Information Systems, 2018
The Influence of Social Media on Collective Action in the Context of Digital Activism: An Affordance Approach.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018
The Effects of 360-Degree VR Videos on Audience Engagement: Evidence from the New York Times.
Proceedings of the HCI in Business, Government, and Organizations, 2018
Enhancing Audience Engagement Through Immersive 360-Degree Videos: An Experimental Study.
Proceedings of the Augmented Cognition: Intelligent Technologies, 2018
Disorder or Driver?: The Effects of Nomophobia on Work-Related Outcomes in Organizations.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
J. Manag. Inf. Syst., 2017
How gamification of an enterprise collaboration system increases knowledge contribution: an affordance approach.
J. Knowl. Manag., 2017
Internet Res., 2017
Enhancing User Engagement through Enterprise Gamification: Identifying Motivational Affordances.
Proceedings of the International Conference on Information Systems, 2017
Donation Behavior in Online Micro Charities: An Investigation of Charitable Crowdfunding Projects.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017
Beyond Hedonic Enjoyment: Conceptualizing Eudaimonic Motivation for Personal Informatics Technology Usage.
Proceedings of the Design, User Experience, and Usability: Designing Pleasurable Experiences, 2017
Understanding the Success of Pokémon Go: Impact of Immersion on Players' Continuance Intention.
Proceedings of the Augmented Cognition. Enhancing Cognition and Behavior in Complex Human Environments, 2017
Who is with You? Integrating a Play Experience into Online Video Watching via Danmaku Technology.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017
Sharing Economy Versus Access Economy - A Critical Reflection on Social Interaction Between Peers.
Proceedings of the HCI in Business, Government and Organizations. Supporting Business, 2017
2016
Proceedings of the Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience, 2016
The Use of Wearable Technologies and Body Awareness: A Body-Tool Relationship Perspective.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016
2015
Sustainability of a Virtual Community: Integrating Individual and Structural Dynamics.
J. Assoc. Inf. Syst., 2015
How do virtual community members develop psychological ownership and what are the effects of psychological ownership in virtual communities?
Comput. Hum. Behav., 2015
Proceedings of the 19th Pacific Asia Conference on Information Systems, 2015
Proceedings of the International Conference on Information Systems, 2015
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015
2014
Proceedings of the 18th Pacific Asia Conference on Information Systems, 2014
The Wisdom of Crowds: Impact of Collective Size and Expertise Transfer on Collective Performance.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014
2013
The influence of self-discrepancy between the virtual and real selves in virtual communities.
Comput. Hum. Behav., 2013
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013
Proceedings of the 7th IEEE International Conference on Digital Ecosystems and Technologies, 2013
2012
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012
2011
The Influence of Virtuality on Social Networks Within and Across Work Groups: A Multilevel Approach.
J. Manag. Inf. Syst., 2011
2010
Exploring the effects of online social ties on knowledge sharing: A comparative analysis of collocated vs dispersed teams.
J. Inf. Sci., 2010
Discrepancy between Actual Self and Virtual Self: Theoretical Extensions, Measurement and Relation to Contribution in Virtual Communities.
Proceedings of the Pacific Asia Conference on Information Systems, 2010
2009
The Factors Affecting Success of Knowledge-Based Systems at the Organizational Level.
J. Comput. Inf. Syst., 2009
2008
Proceedings of the Pacific Asia Conference on Information Systems, 2008
2007
Proceedings of the Pacific Asia Conference on Information Systems, 2007
A Framework for Workgroup Collaboration in a Vir tual Environment: Theoretical Synthesis and Empir ical Exploration.
Proceedings of the 40th Hawaii International International Conference on Systems Science (HICSS-40 2007), 2007