Avgoustos A. Tsinakos

Orcid: 0000-0001-5043-0226

According to our database1, Avgoustos A. Tsinakos authored at least 32 papers between 1996 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Immersive Storytelling in Social Virtual Reality for Human-Centered Learning about Sensitive Historical Events.
Inf., May, 2024

The Use of Immersive Technologies in Karate Training: A Scoping Review.
Multimodal Technol. Interact., 2024

Augmented Reality Escape Classroom Game for Deep and Meaningful English Language Learning.
Comput., 2024

Educational Robotics at Schools Online with Augmented Reality.
Proceedings of the IEEE Global Engineering Education Conference, 2024

2023
Critical Digital Skills Enhancement in Virtual Reality Environments.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

2022
Innovative Cultural Experience (ICE), an Augmented Reality system for promoting cultural heritage.
Proceedings of the 26th Pan-Hellenic Conference on Informatics, 2022

Computer-Mediated Communication for Collaborative Learning in Distance Education Environments.
Proceedings of the Learning and Collaboration Technologies. Designing the Learner and Teacher Experience, 2022

2021
Building a General Purpose Educational Augmented Reality Application: The Case of ARTutor.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

SELFIE Helper, an Automated Support Chatbot for the SELFIE Platform.
Proceedings of the New Realities, Mobile Systems and Applications, 2021

2019
Can the flipped classroom model improve students' academic performance and training satisfaction in Higher Education instructional media design courses?
Br. J. Educ. Technol., 2019

A Comparative Study of Augmented Reality Platforms for Building Educational Mobile Applications.
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019

2018
Evaluation of the ARTutor augmented reality educational platform in tertiary education.
Smart Learn. Environ., 2018

Facebook and Moodle Integration into Instructional Media Design Courses: A Comparative Analysis of Students' Learning Experiences using the Community of Inquiry (CoI) Model.
Int. J. Hum. Comput. Interact., 2018

2017
Teaching Mobile Programming Using Augmented Reality and Collaborative Game Based Learning.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017

Trials of the Acropolis: Teaching Greek Mythology Using Virtual Reality and Game Based Learning.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017

2015
Use of Augmented Reality in Terms of Creativity in School Learning.
Proceedings of the Workshop of Making as a Pathway to Foster Joyful Engagement and Creativity in Learning (Make2Learn 2015) in conjunction with the International Conference on Entertainment Computing (ICEC 2015), 2015

Two fold evaluation of academic open courses in STEM education: The case of TEI EMT.
Proceedings of the International Conference on Interactive Collaborative Learning, 2015

2014
Using a Commercial Mobile Application as a Mobile Learning Platform.
Proceedings of the Mobile as a Mainstream - Towards Future Challenges in Mobile Learning, 2014

Towards Pedagogy-Driven Learning Design: A Case Study of Problem-Based Learning Design.
Proceedings of the Advances in Web-Based Learning - ICWL 2014, 2014

2011
What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through participatory design.
J. Comput. Assist. Learn., 2011

Student Models Review and Distance Education.
Proceedings of the Semantic Web Personalization and Context Awareness, 2011

2009
Participatory Design of the Participatory Culture: Students' Projections of e-Learning 2.0.
Proceedings of the Best Practices for the Knowledge Society. Knowledge, 2009

2008
Query Identification Component For The Pares Platform.
Proceedings of the IADIS International Conference e-Learning 2008, 2008

Introducing Free / Open Source Software In Secondary Level Education - Investigating The Preliminary Steps Needed.
Proceedings of the IADIS International Conference e-Learning 2008, 2008

2006
Virtual Instructor and Pedagogical Issues.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Educational additions to an Open Source Virtual Learning Environment (VLE) for the Greek Schools' Network.
Proceedings of the 2006 IEEE/ACS International Conference on Computer Systems and Applications (AICCSA 2006), 2006

2002
Τεχνητή νοημοσύνη και διαδίκτυο: εκπαιδευτικό περιβάλλον ιστού για ασύγχρονη εξ αποστάσεως εκπαίδευση με ενσωμάτωση μαθητικών μοντέλων και συλλογισμών ανάλογων περιπτώσεων
PhD thesis, 2002

2001
See Yourself IMprove (SYIM): Implementing an educational environment for individual distance education services and student modeling.
Proceedings of WebNet 2001, 2001

1999
Student Modelling Review-What can be learned for Distance Education.
Proceedings of WebNet 99, 1999

1997
On the Use of Librarians Selection Routines in Web Search.
Proceedings of WebNet 97, 1997

1996
S-SALT: A problem-solver, knowledge acquisition tool and associated knowledge base refinement mechanisms.
Artif. Intell. Eng. Des. Anal. Manuf., 1996

Mentor: Internet search advisor and information retrieval system.
Proceedings of WebNet 96, 1996


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