Backprojection Operator-Based One-Stationary Bistatic SAR Sparse Imaging.
IEEE Geosci. Remote. Sens. Lett., 2024
Pan-and-tilt self-portrait system using gesture interface.
Proceedings of the 16th IEEE/ACIS International Conference on Computer and Information Science, 2017
High-performance astrophysical visualization using Splotch.
Proceedings of the International Conference on Computational Science, 2010
Research on rendering instruction stream compression in distributed VR continuum.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Retained-Mode Parallel Graphics Rendering For Cooperative Design Environments.
Proceedings of the 10th International Conference on CSCW in Design, 2006
A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004
A data distributed sort-first parallel rendering system for VR applications.
Proceedings of the Proceedings VRCAI 2004, 2004
Design and implementation of a large-scale hybrid distributed graphics system.
Proceedings of the 4th Eurographics Workshop on Parallel Graphics and Visualization, 2002