2024
Mental imagery scaffolding: The effects of detail richness and text load on geography learning.
Educ. Inf. Technol., September, 2024
2023
A discrete collaborative swarm optimizer for resource scheduling problem in mobile cellular networks.
Neural Comput. Appl., June, 2023
An Exploratory Study on Learning in 3D Multi-user Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Interactive Cues on Geometry Learning in a Virtual Reality Environment for K-12 Education.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2022
Improving Spatial Visualization and Mental Rotation Using FORSpatial Through Shapes and Letters in Virtual Environment.
IEEE Trans. Learn. Technol., 2022
The influences of a virtual instructor's voice and appearance on learning from video lectures.
J. Comput. Assist. Learn., 2022
DAGAM: A Domain Adversarial Graph Attention Model for Subject Independent EEG-Based Emotion Recognition.
CoRR, 2022
Improving Language Learning by an Interact-to-Learn Desktop VR Application: A Case Study with Peinture.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Visualized Cues for Enhancing Spatial Ability Training in Virtual Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
My English Teachers Are Not Human but I Like Them: Research on Virtual Teacher Self-study Learning System in K12.
Proceedings of the Learning and Collaboration Technologies. Novel Technological Environments, 2022
EyeBox: A Toolbox based on Python3 for Eye Movement Analysis.
Proceedings of the 13th International Conference on Ambient Systems, 2022
Exploring Persona Characteristics in Learning: A Review Study of Pedagogical Agents.
Proceedings of the 13th International Conference on Ambient Systems, 2022
Technical Supports and Emotional Design in Digital Picture Books for Children: A Review.
Proceedings of the 13th International Conference on Ambient Systems, 2022
2021
A Semi-automatic Feature Fusion Model for EEG-based Emotion Recognition.
Proceedings of the 27th International Conference on Mechatronics and Machine Vision in Practice, 2021
From Textbook to Teacher: an Adaptive Intelligent Tutoring System Based on BCI.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021
2020
Decode Brain System: A Dynamic Adaptive Convolutional Quorum Voting Approach for Variable-Length EEG Data.
Complex., 2020
Coordinative Hyper-heuristic Resource Scheduling in Mobile Cellular Networks.
Proceedings of the Neural Computing for Advanced Applications, 2020
2019
Beyond engagement: an EEG-based methodology for assessing user's confusion in an educational game.
Univers. Access Inf. Soc., 2019
User attitudes and behaviors toward personalized control of privacy settings on smartphones.
Concurr. Comput. Pract. Exp., 2019
Guess or Not?: A Brain-Computer Interface Using EEG Signals for Revealing the Secret behind Scores.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Elders' fall detection based on biomechanical features using depth camera.
Int. J. Wavelets Multiresolution Inf. Process., 2018
Learning in Doing: A Model of Design and Assessment for Using New Interaction in Educational Game.
Proceedings of the Learning and Collaboration Technologies. Learning and Teaching, 2018
Analyzing Impact Factors for Smartphone Sharing Decisions Using Decision Tree.
Proceedings of the Human-Computer Interaction. Interaction in Context, 2018
Confusion State Induction and EEG-based Detection in Learning.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018
Promoting Knowledge Construction: A Model for Using Virtual Reality Interaction to Enhance Learning.
Proceedings of the 9th International Conference on Ambient Systems, 2018
Learning Emotions EEG-based Recognition and Brain Activity: A Survey Study on BCI for Intelligent Tutoring System.
Proceedings of the 9th International Conference on Ambient Systems, 2018
2017
Fall prediction based on biomechanics equilibrium using Kinect.
Int. J. Distributed Sens. Networks, 2017
Monitoring Cognitive Workload in Online Videos Learning Through an EEG-Based Brain-Computer Interface.
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017
Fall Detection Based on Skeleton Data.
Proceedings of the Human Aspects of IT for the Aged Population. Applications, Services and Contexts, 2017
Users' Perceived Control, Trust and Expectation on Privacy Settings of Smartphone.
Proceedings of the Cyberspace Safety and Security - 9th International Symposium, 2017
Control yourself: on user control of privacy settings using personalization and privacy panel on smartphones.
Proceedings of the 8th International Conference on Ambient Systems, 2017
2016
Interaction on-the-go: a fine-grained exploration on wearable PROCAM interfaces and gestures in mobile situations.
Univers. Access Inf. Soc., 2016
A smart brain: an intelligent context inference engine for context-aware middleware.
Int. J. Sens. Networks, 2016
Access Control Is Not Enough: How Owner and Guest Set Limits to Protect Privacy When Sharing Smartphone.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016
AtHoCare: An Intelligent Elder Care at Home System.
Proceedings of the Digital Human Modeling: Applications in Health, Safety, Ergonomics and Risk Management, 2016
2015
Because we care: Privacy Dashboard on Firefox OS.
CoRR, 2015
iCare: An Interface Design Model for Remote Communicating and Monitoring of Children Care.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
2014
Innovative wearable interfaces: an exploratory analysis of paper-based interfaces with camera-glasses device unit.
Pers. Ubiquitous Comput., 2014
Where Is Mobile Projection Interaction Going? The Past, Present and Future of the Mobile Projected Interface.
Proceedings of the Human-Computer Interaction. Applications and Services, 2014
2013
A Context-Aware Middleware for Interaction Device Deployment in AmI.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2013
2012
Context-based Innovative Mobile User Interfaces.
PhD thesis, 2012
MobilePaperAccess: Ubiquitous Paper-based Interfaces for Mobile Interactions.
Proceedings of the 3rd International Conference on Ambient Systems, 2012
PlayAllAround: Wearable One-hand Gesture Input and Scalable Projected Interfaces.
Proceedings of the Ergonomie et Interaction Homme-Machine, 2012
2011
Innovative User Interfaces for Wearable Computers in Real Augmented Environment.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011