2025
From Following to Understanding: Investigating the Role of Reflective Prompts in AR-Guided Tasks to Promote Task Understanding.
CoRR, January, 2025
A Comparison Study Understanding the Impact of Mixed Reality Collaboration on Sense of Co-Presence.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025
From Following to Understanding: Investigating the Role of Reflective Prompts in AR-Guided Tasks to Promote User Understanding.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
DanmuA11y: Making Time-Synced On-Screen Video Comments (Danmu) Accessible to Blind and Low Vision Users via Multi-Viewer Audio Discussions.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
Modeling the Impact of Visual Stimuli on Redirection Noticeability with Gaze Behavior in Virtual Reality.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
2024
HCI Research and Innovation in China: A 10-Year Perspective.
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Int. J. Hum. Comput. Interact., April, 2024
InputJump: Augmented reality-facilitated cross-device input fusion based on spatial and semantic information.
Virtual Real. Intell. Hardw., 2024
Systematic Literature Review of Using Virtual Reality as a Social Platform in HCI Community.
CoRR, 2024
CasualGaze: Towards Modeling and Recognizing Casual Gaze Behavior for Efficient Gaze-based Object Selection.
CoRR, 2024
Memory Reviver: Supporting Photo-Collection Reminiscence for People with Visual Impairment via a Proactive Chatbot.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Computational Trichromacy Reconstruction: Empowering the Color-Vision Deficient to Recognize Colors Using Augmented Reality.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
AdaptiveVoice: Cognitively Adaptive Voice Interface for Driving Assistance.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Time2Stop: Adaptive and Explainable Human-AI Loop for Smartphone Overuse Intervention.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Predicting the Noticeability of Dynamic Virtual Elements in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
MineXR: Mining Personalized Extended Reality Interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Design of a Multiple Cilia Inspired Active Entanglement Soft Gripper for Adaptable and Stable Grasping.
Proceedings of the 20th IEEE International Conference on Automation Science and Engineering, 2024
2023
ConeSpeech: Exploring Directional Speech Interaction for Multi-Person Remote Communication in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2023
A Survey on Remote Assistance and Training in Mixed Reality Environments.
IEEE Trans. Vis. Comput. Graph., 2023
Selecting Real-World Objects via User-Perspective Phone Occlusion.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Enabling Voice-Accompanying Hand-to-Face Gesture Recognition with Cross-Device Sensing.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
HandAvatar: Embodying Non-Humanoid Virtual Avatars through Hands.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Modeling the Trade-off of Privacy Preservation and Activity Recognition on Low-Resolution Images.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
ClenchClick: Hands-Free Target Selection Method Leveraging Teeth-Clench for Augmented Reality.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
DRG-Keyboard: Enabling Subtle Gesture Typing on the Fingertip with Dual IMU Rings.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Modeling the Noticeability of User-Avatar Movement Inconsistency for Sense of Body Ownership Intervention.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Facilitating Self-monitored Physical Rehabilitation with Virtual Reality and Haptic feedback.
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CoRR, 2022
Color-to-Depth Mappings as Depth Cues in Virtual Reality.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Towards Understanding Diminished Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Reducing Arm Fatigue in Virtual Reality by Introducing 3D-Spatial Offset.
IEEE Access, 2021
ReflecTrack: Enabling 3D Acoustic Position Tracking Using Commodity Dual-Microphone Smartphones.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic Connections.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
HulaMove: Using Commodity IMU for Waist Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
FaceSight: Enabling Hand-to-Face Gesture Interaction on AR Glasses with a Downward-Facing Camera Vision.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
ProxiMic: Convenient Voice Activation via Close-to-Mic Speech Detected by a Single Microphone.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
HeadCross: Exploring Head-Based Crossing Selection on Head-Mounted Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
FrownOnError: Interrupting Responses from Smart Speakers by Facial Expressions.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
EarBuddy: Enabling On-Face Interaction via Wireless Earbuds.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Gesture-based target acquisition in virtual and augmented reality.
Virtual Real. Intell. Hardw., 2019
PrivateTalk: Activating Voice Input with Hand-On-Mouth Gesture Detected by Bluetooth Earphones.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
2018
HeadGesture: Hands-Free Input Approach Leveraging Head Movements for HMD Devices.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
VirtualGrasp: Leveraging Experience of Interacting with Physical Objects to Facilitate Digital Object Retrieval.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Eyes-Free Target Acquisition in Interaction Space around the Body for Virtual Reality.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Float: One-Handed and Touch-Free Target Selection on Smartwatches.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017